Banjo-Kazooie: Nuts & Bolts Walkthrough :
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Walkthrough - Nuts & Bolts FAQ/Walkthrough_______________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | | | Author: Sakura Yule | | Email: SakuraYule@hotmail.com | | Banjo Kazooie: Nuts & Bolts | | For the Xbox 360 | | Version 1.02 | |_______________________________________________________________| Sites permitted to host this guide o------------------------------------o | GameFAQS (www.gamefaqs.com)| | CheatCC (www.cheatcc.com)| | SuperCheats (www.supercheats.com)| | NeoSeeker (www.neoseeker.com)| | Cheat Planet (www.cheatplanet.com)| | Games Radar (www.gamesradar.com)| o------------------------------------o _ _ / \_________________________________________________________________________/ \ |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~| | | Table of Contents | | |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~| | | Section 01 - Updates [Update1] | | | | Section 02 - Introduction [SakuraY] | | | | Section 03 - About This Game | | | | Game Overview [IntroB1] | | | | Parts List [IntroB2] | | | | F.A.Questions [IntroB3] | | | | Achievements [NABACHV] | | | | Section 04 - Showdown Town | | | | Notes [Shwtwn1] | | | | Crates [Shwtwn2] | | | | Jinjo Bingo [Shwtwn3] | | | | Jinjos/Minjos [Shwtwn4] | | | | Klungo's Arcade [Shwtwn5] | | | | Tampered Jiggys [Shwtwn6] | | | | Jolly Dodger [Shwtwn7] | | | | Mumbo Freebies [Shwtwn8] | | | | Humba Freebies [Shwtwn9] | | | | Humba Sales [ShwtwnA] | | | | Section 05 - Nutty Acres | | | | Notes [NuttyAN] | | | | Act 1 [NuttyA1] | | | | Act 2 [NuttyA2] | | | | Act 3 [NuttyA3] | | | | Act 4 [NuttyA4] | | | | Act 5 [NuttyA5] | | | | Act 6 [NuttyA6] | | | | Section 06 - Logbox 720 | | | | Notes [LogBoxN] | | | | Act 1 [LogBox2] | | | | Act 2 [LogBox2] | | | | Act 3 [LogBox3] | | | | Act 4 [LogBox4] | | | | Act 5 [LogBox5] | | | | Act 6 [LogBox6] | | | | Section 07 - Banjoland | | | | Notes [BanjoLN] | | | | Act 1 [BanjoL1] | | | | Act 2 [BanjoL2] | | | | Act 3 [BanjoL3] | | | | Act 4 [BanjoL4] | | | | Act 5 [BanjoL5] | | | | Act 6 [BanjoL6] | | | | Section 08 - The Jiggoseum | | | | Notes [JiggyZN] | | | | Act 1 [JiggyZ1] | | | | Act 2 [JiggyZ2] | | | | Act 3 [JiggyZ3] | | | | Act 4 [JiggyZ4] | | | | Act 5 [JiggyZ5] | | | | Act 6 [JiggyZ6] | | | | Section 09 - Terrarium of Terror | | | | Notes [TerrorN] | | | | Act 1 [Terror1] | | | | Act 2 [Terror2] | | | | Act 3 [Terror3] | | | | Act 4 [Terror4] | | | | Act 5 [Terror5] | | | | Act 6 [Terror6] | | | | Section 10 - Spiral Mountain | | | | Act 1 [Spiral1] | | | | Act 2 [Spiral2] | | | | Section 11 - Last Words | | | | Miscellaneous [MiscFun] | | | | Copyright [CpyRght] | | | | Credits [Creds42] | | | | Final Words [Goodbye] | | | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | \_____________________________________________________________________________/ |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~| | | Updates - [Update1] | | |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~| Nov 20th, 2008: Finished FAQ Layout; FAQ 50% complete Nov 23rd, 2008: Added more sections to FAQ Added common Frequently Asked Questions Added Acts and Strategies Nov 24th, 2008: Added Acts and Strategies; FAQ 80% complete Nov 26th, 2008: All Acts and Strategies added to FAQ. Nov 30th, 2008: Added Strategies, Corrected Typos, Added Parts List, Added Plinth Locations to the Overviews, Added Misc information. Jun 04th, 2009: Added the "Farmhand of the Year" strategy that people keep sending in as a suggestion. Jun 06th, 2009: Made a format change; Various guide alterations. |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~| | | Introduction - [SakuraY] | | |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~| Hello, and welcome to my Banjo-Kazooie FAQ. My name is Sakura, and I have created this FAQ for you to enhance your gaming experience. Please enjoy it to your heart's content. Any questions, comments, or critiques should be sent to the email provided at the top of the page. This guide is copyrighted to me, Sakura Yule, and is intended for private use only. Alteration of this guide is prohibited. Duplication and hosting of this guide is prohibited without my consent. Fan based sites will not be given hosting consent. ~Special Note~ I write this guide as a throwback to my younger days when I played my first 3D game, Banjo Kazooie on the N64. It was my call to the gaming world; This guide is my tribute back to the gaming community, to you, and to Rare/Nintendo. Thank you everyone. ^_^ ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- Game Overview [IntroB1] Welcome to the game guide for Banjo-Kazooie: Nuts & Bolts. This game is about a Bear, a Bird, and a Witch. If you've ever played the original Banjo-Kazooie and Banjo-Tooie then you'll have a basic understanding of the defining plot behind the game; It is not necessary to play the previous games to complete this game; however, it does help a player understand the plot in much more detail. The plot for this game takes place ten years after the events of Banjo -Tooie. Banjo and Kazooie have become fat, pizza eating slobs. Grunty's head digs her way back to Spiral Mountain. The trio, all handicapped, decide to battle it out once more, only to be interrupted by the Lord of Games (L.O.G.). L.O.G. says what he needs to say, some story events happen, and you then find yourself in Showdown Town. The rest of the story is yours to find out. ----------------- |The game basics| ----------------- A to jump, Y to board your vehicle, X to interact or attack, and Right Trigger to interact with objects using your magic wrench. The magical wrench is given to you at the beginning of your exploration in Showdown Town. It can grab just about anything in the game and toss it around; It can put things in your tray; It can attack using X; It's basically an all-purpose tool - like a Swiss army knife. When in your vehicle, you will have a few gauges showing in your screen. In the lower left will be your Fuel Gauge and Ammo Gauge. In the lower right will be your Map, and in the upper right will be your Weapon/Gadget buttons; When you have special features added to your vehicle, you can choose to have up to three active ones saved to hotkeys (X, A, and B). To set these, use the Left, Right, and Down on your D-Pad to cycle through each of them and choose which you would like. When driving, right trigger is acceleration, left trigger is your brake; That applies to planes and helicopters as well - if you need to land, just hold the left trigger. ------------------ |Collecting Items| ------------------ Notes Notes and used for currency and nothing else. You find notes all over in this game. You can use notes to buy Blueprints from Humba, to buy Parts from Humba, to buy Smuggled Jiggy's from Jolly Dodger, to buy Gym Upgrades, to buy Tower Combinations, to buy Bottles' Hints, and to Bribe the Police. Be warned right now, the number of notes you can find is finite (5,230), while the police can continuously be bribed. You can effectively waste all of your notes bribing the police (a pointless task) and have Zero notes left to buy parts, Jiggys, blueprints, or anything. So long as you purchase no more than 1 Small Bribe, 1 Medium Bribe, and 1 Large Bribe, you will have enough notes to buy literally everything in the entire game if you collect all 5,230 notes. If you do not bribe the police at all, you will have 9 notes left over. Here is a list of where all of the notes in the game are and how to obtain them: 1,900 Finable in all worlds (900 in Showdown Town, 200 in all other worlds) 0,200 Nutty Acres Challenge Notes 0,170 Logbox 720 Challenge Notes 0,180 Banjoland Challenge Notes 0,160 The Jiggosseum Challenge Notes 0,190 Terrarium of Terror Challenge Notes 0,070 Spiral Mountain Challenge Notes 1,250 Jinjo Bingo 0,405 Jinjo Rescue 0,405 Minjo Capture 0,300 Klungo’s Arcade Jiggys Jiggys are used as a means to open new Act Doors in each world. The more you collect, the more doors you can enter. There are a few ways to earn Jiggys in the game. The first are foremost way is to win a challenge inside a gameworld. Another way is to earn four trophies. This will be discussed in a moment. You can also buy five Jiggys from Jolly Dodger and find five Jiggys from Tampered Jiggy Dispensers. The locations of all of these are listed below in their respective sections. Earning all 131 Jiggys grants you a Gamerpic. Woo! When you obtain 13 Jiggys, Piklet sends out the troops to pester you and knock away Jiggys. The second batch of police come out when you have 26. You could bribe Piklet to keep the police at bay and leave you alone while you transport Jiggys to Town Central, but it's just as easy to avoid them. When you obtain a Jiggy in each world, you must get it out of the world by the means of a Jiggy Dispenser. Each one is located in Showdown Town near the Act Doors of it's respective world. X to grab the switch and out pops a Jiggy. Take it to the Jiggy Container in the very middle of Showdown Town to add it to your total Jiggy Count. Trophies In each challenge throughout the game, there are three levels of prizes. The first is Notes, the second is a Jiggy, and the third is a Trophy. If you prove yourself a great gamer and win a trophy, Trophy Thomas adds 1 to your trophy score. For every four trophies you earn, Trophy Thomas will add 1` Jiggy to the Jiggy Dispenser (Yes, I know they are called Jig-O-Vends, shush) which is next to him. Jinjo Tokens Complete a Jinjo's challenge in any world and you'll get a Jinjo Token. Each color gives you his color of Jinjo Token. If you want to complete the Jinjo Bingo game, you've got to finish every Jinjo Challenge in the game. The Jinjos in Showdown Town do not give you Tokens, they give you notes. ---------------- |Mumbo's Motors| ---------------- This is where you can go to build a vehicle of your choice, modify a blueprint, or just have fun with everything at your disposal. ------------------------- |Humba's Blueprint Store| ------------------------- This is where you go to buy parts and blueprints. The more Jiggys you have, the more she will sell to you. -------- |Piklet| -------- This fat pig is the chief of police. Come talk to him if you want to bribe the police to leave you alone. Small Bribe -- Cost 1 - Time left alone: 0:45ish Medium Bribe - Cost 3 - Time left alone: 1:30ish Large Bribe -- Cost 5 - Time left alone: 3:30ish During the time you bribed for, you may transport Jiggys without hindrance from the police. You can even attack the police vehicles without any counterattack! How nice. I advise against bribing the police, though; It is a waste of notes which could be used to buy other precious items. ------------------- |Beginning Gameplay| ------------------- L.O.G. gives you the Nutty Acres Game Globe for free. Go on up to his tower from behind, going up the spiraling path to the top. Grab the globe and head back down to put it on the Plinth. Head into Act 1 and enjoy the game! ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- Parts List [IntroB2] ------------------------------------------------------------------------------- SEATS Component Strength Weight End-Game-Count Standard Seat Medium Very Low 001 Strong Seat Very High Low 001 Scuba Seat Medium Low 001 Super Seat Very High Low 001 Passenger Large Seat High Low 004 Passenger Small Seat High Very Low 004 ------------------------------------------------------------------------------- WHEELS Component Strength Weight Grip End-Game-Count Standard Medium Very Low Low 016 High-Grip Medium Very Low High 016 Super Very High Very Low High 016 Monster High Low Medium 008 ------------------------------------------------------------------------------- POWER Component Strength Weight Power Fuel Used End-Game-Count Small Engine High Low Low Low 004 Medium Engine High Low Medium Medium 004 Large Engine High Medium High High 004 Super Engine High Low High Medium 002 Small Jet High Low High High 004 Large Jet High Medium Very High Very High 004 Sail Low Low Very Low None 006 ------------------------------------------------------------------------------- FUEL Component Strength Weight Fuel Amount End-Game-Count Small Fuel High Very Low Low 004 Medium Fuel High Low Medium 004 Large Fuel High Low High 004 Super Fuel High Very Low Very High 004 ------------------------------------------------------------------------------- STORAGE Component Strength Weight End-Game-Count Tray Very High Medium 002 Large Tray Very High High 002 Box Very High Medium 002 Large Box Very High Very High 002 ------------------------------------------------------------------------------- AMMO Component Strength Weight Ammo End-Game-Count Small Ammo High Medium Low 004 Medium Ammo High Medium Medium 004 Large Ammo High High High 004 Super Ammo High Medium Very High 004 ------------------------------------------------------------------------------- BODY Component Strength Weight End-Game-Count Light Cube Very Low Very Low 200 Light Wedge Very Low Very Low 200 Light Corner Very Low Very Low 200 Light Pole Very Low Very Low 200 Light L-Pole Very Low Very Low 200 Light T-Pole Very Low Very Low 200 Light Panel Very Low Very Low 200 Light L-Panel Very Low Very Low 200 Light T-Panel Very Low Very Low 200 Heavy Cube Medium Low 150 Heavy Wedge Low Low 150 Heavy Corner Low Very Low 150 Heavy Pole Low Very Low 150 Heavy L-Pole Low Very Low 150 Heavy T-Pole Low Very Low 150 Heavy Panel Low Low 150 Heavy L-Panel Low Low 150 Heavy T-Panel Low Low 150 Super Cube Medium Very Low 100 Super Wedge Low Very Low 100 Super Corner Low Very Low 100 Super Pole Low Very Low 100 Super L-Pole Low Very Low 100 Super T-Pole Low Very Low 100 Super Panel Low Very Low 100 Super L-Panel Low Very Low 100 Super T-Panel Low Very Low 100 ------------------------------------------------------------------------------- GADGETS Component Strength Weight Effect End-Game-Count Aerial Very Low Very Low Picks up voices in levels. 001 Chameleon Low Very High Renders you invisible. 001 Detacher Low Low Detaches vehicle parts. 004 Ejector Seat Medium Low Shoots you out of your seat. 001 Gyroscope Low Low Allows aerial stunts. 002 Horn Very Low Very Low Honks horn/ Dispels Ghosts. 001 Liquid Squirter Medium Medium Shoots out water. 002 Replenisher Medium Very High Replenishes Fuel and Ammo. 002 Robofix Medium Very High Repairs your vehicle. 003 Self-Destruct Medium Low Destroys your vehicle. 001 Spec-o-Spy Medium High Adds Jinjos to your radar. 001 Spoiler Very Low Very Low Keeps your car grounded. 008 Spotlight Low Low Illuminates the area. 006 Spring Medium Low Bounces you in the air. 010 Sticky Ball Medium Medium Grabs objects. 002 Suck n' Blow Medium High Pulls or pushes objects. 002 Tow Bar Medium Low Connects vehicles. 008 Vacuum High High Sucks up objects. 002 ------------------------------------------------------------------------------- PROTECTION Component Strength Weight End-Game-Count Bumper Very High Low 012 Armor Very High Medium 048 Energy Shield Medium Very High 001 Smoke Sphere Low Low 001 ------------------------------------------------------------------------------- FLY AND FLOAT Component Strength Weight Power End-Game-Count Standard Wings High Low None 006 Folding Wings Medium Low None 006 Sinker High Very High None 004 Balloon Very Low Very Low Very Low 018 Floater Low Very Low None 016 Small Propeller Medium Very Low None 006 Large Propeller High Low None 006 Large Folding Propeller High Low None 006 Air Cushion High Low Very Low 004 ------------------------------------------------------------------------------- WEAPONS Component Strength Weight Ammo Used Damage End-Game-Count Fulgore's Fist High Low None Medium 002 Boot-in-a-box Medium Low Medium None 003 Spike Low Very Low None Low 016 Freezeezy Medium Medium Low Low 002 Egg Turret Medium Medium Very Low Very Low 003 Weldar's Breath Medium Low High High 002 Egg Gun Low Low Very Low Very Low 005 Grenade Gun Medium Low Medium Medium 006 Rust Bin Medium Low Low Low 002 Grenade Turret High High Medium Medium 003 Torpedile Medium High Very High Very High 002 Laser Low High Very High Very High 002 Mumbo-Bombo Medium Low Medium Medium 003 Clockwork Kazooie Medium Medium High High 003 Citrus Stick Low Low Low Low 001 E.M.P Medium High High High 001 ------------------------------------------------------------------------------- ACCESSORIES Component Strength Weight End-Game-Count Cruisin' Light Very Low Very Low 002 Plant Pot Very Low Very Low 001 Spirit of Pants Very Low Very Low 001 Windscreen Very Low Very Low 002 Mirror Very Low Very Low 004 Papery Pal Very Low Very Low 001 Stereo Medium Low 001 Tag Plate Very Low Very Low 002 ------------------------------------------------------------------------------- STOP'N'SWOP ACCESSORIES Flag Very Low Very Low 002 Mole-On-A-Pole Very Low Very Low 001 Fluffy Dice Very Low Very Low 001 Goldfish Very Low Very Low 001 Beacon Very Low Very Low 001 Disco Ball Very Low Very Low 001 Googly Eyes Very Low Very Low 002 ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- Frequently Asked Questions [IntroB3] ------------------------------------------------------------------------------- 1 - How do I change my vehicle in Showdown town? A - You can't. L.O.G. can though. In each world there is one or two acts that contain a "Grunty Battle". Defeating her and getting the Jiggy Prize will upgrade your vehicle with the part she used in that battle. ------------------------------------------------------------------------------- 2 - What are the vehicle upgrades? Answer/List: Trolley MK. 1 = / Trolley MK. 2 = High Grip (Allows friction on steep hilles) Trolley MK. 3 = Floater (Allows floatation in water) Trolley MK. 4 = Spring (Allows jumps) Trolley MK. 5 = Scuba (Allows breathing underwater and access to tunnels) Trolley MK. 6 = Laser (Adds a laser which can break a laser-grate) Trolley MK. 7 = Horn (Adds a load horn which can dispel Ghost Pigs) ------------------------------------------------------------------------------- 3 - How do I get to ________________ ---- the roofs of the theatre district!? A - Search the canal for a tiny outcropping under a grate that leads you behind a building. There is a drainpipe there. ---- Uptown? A - Answer: Either upgrade yourself at Boggy’s gym to be able to do a full blown spin attack so you can spin your way over to the bridge and knock it down, or use the Spring upgrade on your vehicle to bounce over to the bridge and knock it down. Either way, knock it down. You could always wait for the laser upgrade and go in the front door, but you aren't that patient, are you? ---- The roofs of Uptown? A - As you walk into uptown, look around the corner. There's a drainpipe. If you can't find it, get out of your vehicle so the large text that says "CLIMB HERE" actually appears. ;) ------------------------------------------------------------------------------- 4 - Is there anything missable in this game? A - Yes, just one thing. "Burn The Witch", the achievement. Just blast Grunty with a laser as soon as you get it. You must blast her in Showdown Town before she moves to Spiral Mountain (i.e. before you enter Spiral Mountain). ------------------------------------------------------------------------------- 5 - Can you elaborate on building Vehicles? A - Yes, I am working on a FAQ right now, expect it before New Years 08/09. ------------------------------------------------------------------------------- 6 - Can you elaborate on Swop'n'Swop? A - Yes, I am working on a FAQ right now, expect it before New Years 08/09. ------------------------------------------------------------------------------- 7 - Can I buy Bottles' "Stop'n'Swop Truth"? A - Nope, not unless you hack your Xbox 360. I'll spoil it for you though. If you buy it from him via hacking your note score, he says, ""I could tell you, but then I'd have to kill you, and we couldn't show that in a game with this rating. Put it out of your mind and think happy thoughts! Thanks for the notes!" -Bottles ------------------------------------------------------------------------------- 8 - What does the Aerial do? A - Think of it as a Radio. Look for spots where you can hear fun things! ------------------------------------------------------------------------------- 9 - Can I play the game after I beat the final boss? A - Yes; you can go back and do anything. ------------------------------------------------------------------------------- 10 - There sure are a lot of Cameos in this game from other games and secrets created by Rare. Do you have a list or FAQ of all of them? A - A Cameo FAQ is too much work, even for me.. For now anyway. ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- Achievements [NABACHV] (*Asterisked achievements are XboxLive only) A Lot of Trophy Pts (40) Earn 60 T.T. Trophies All My Own Work *(20) Win a ranked solo game with a custom vehicle. Arcade Pwner (20) Finish all levels of Klungo's Arcade game. Are You Trophy Thomas? *(40) Win 20 Xbox LIVE ranked multiplayer games in any mode. BBQ Beef (20) Throw a cow into the Nutty Acres volcano. Be Crateful (15) Find and return two crates to Mumbo's Motors. Big Banker (30) Bank 30 Jiggies in Showdown Town. Bingo! (20) Complete a line on the Bingo card at King Jingaling's Palace. Bit of Blue (10) Share a blueprint with another player or Friend over Xbox LIVE, or save 20 blueprints. Blueprint Buyout (15) Buy a blueprint from Humba in Showdown Town. Burn the Witch! (20) Blast Grunty with a laser in Showdown Town before you enter Spiral Mountain. Caught on Camera (10) Send a video replay to a Friend over Xbox LIVE, or save five replays. Few Trophy Pts (20) Earn 10 T.T. Trophies. Floater in the Pipe (20) In the Test-O-Track, use any means to take the flying ball into the pipe. Fuzz Off! (20) Destroy a cop. Great Balls of Fire (20) In the Jiggosseum, take a bowling ball and drop it in a torch. Head for Heights (20) Climb the pole atop the very peak of L.O.G.'s factory. High Fives All Round *(10) Be on the winning team in a ranked team game on Xbox Live. History Lesson (15) Place the Banjoland Game Globe on its plinth in Showdown Town. Jiggillionaire! (50) Bank 131 Jiggies in Showdown Town. Let the Games Begin (15) Place the Jiggosseum Game Globe on its plinth in Showdown Town. Little Banker (20) Bank 10 Jiggies in Showdown Town. Loose Change (20) Collect all 900 notes in Showdown Town. Massive Damage (20) In Logbox 720 in the center of the bottom floor, destroy the 10 legs of the CPU chip. Minimalist (25) Build a vehicle with five blocks or less and go insanely fast. More Trophy Pts (30) Earn 30 T.T. Trophies. My First Bank (10) Bank your first Jiggy in Showdown Town. My First Trophy (10) Earn a T.T. Trophy. Next-Next-Gen (10) Place the LOGBOX 720 Game Globe on its plinth in Showdown Town. Open Nuts (10) Place the Nutty Acres Game Globe on its plinth in Showdown Town. Paint Your Wagon (10) Paint any part of your vehicle in Mumbo's Motors. Paparazzi (10) Take a photo and upload it to Xbox LIVE, or take five photos. Pimped Up (20) Max out your Showdown Town Trolley by completing every Grunty Battle with a Jiggy score or better. Pointless Collector (10) Take part in the L.O.G. badge collecting challenge at the start of the game in Spiral Mountain. Premier League! *(40) Play in and complete a marathon multiplayer game League (Every Race, Every Sport or Every Race and Sport). Roid Rage (15) Train Banjo once in the Showdown Town gym. Shower of Gold (40) Bank 60 Jiggies in Showdown Town. Speedy of the Colossus (25) Build a vehicle with 200 blocks or more and got over a set speed. Start to Free the Showdown Six (15) Freed and re-housed a Jinjo in Showdown Town. Stop 'n' Swop (0) Return a Stop 'n' Swop crate to Mumbo's Motors. Sunday League *(20) Play in and complete a multiplayer game League. Super Banjo Universe (20) Place the Terrarium of Terror Game Globe on its plinth in Showdown Town. Test Your Strength (20) In Banjoland, create a heavy enough vehicle to win the Cactus O' Strength game; Then win it. Too Easy Too! *(20) Win a ranked solo race by running or swimming over the finish line. Too Easy! *(10) Win a ranked solo race by reversing over the finish line. Ultimate Combo (20) Put all three types of Junk from the Terrarium of Terror into a Tray-Vehicle (Robot, Missle, Plate) Vigilante (15) Lock up a Minjo in Showdown Town. What's That Smell? *(10) Play an Xbox LIVE multiplayer game against a Banjo team member, or somebody who has already. Whoa Nelly! (25) Travel in a vehicle insanely fast. Witch Hunt (50) Defeat Grunty at the end of the game. ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Showdown Town Overview Total Jiggys To Win------: 34 Total Jinjos To Rescue---: 6 Total Minjos to Capture--: 6 Total Notes To Collect---: 900 Total Prize Notes--------: 0 Total Crates to Collect--: 58 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- Showdown Town Notes - [Shwtwn1] 27 - In the main square of Town Square -This is where you start the game. 27 - On the roof of Mumbo's Motors - Tightrope walk to it from the pole nearby. 27 - Along the winding path up to L.O.G.'s Factory. 27 - Along the ledges while climbing L.O.G.'s Factory 27 - Atop the building above Humba - Be sure to search the ledges. 27 - Along the edge of the Castle next to the East Gate 27 - Along the path of trees from Trophy Thomas' house to the East Gate. 27 - Underwater beneath Klungo's Arcade - Around the Jiggy Tamper. 27 - Along the shoreline - Seven notes along the buildings, Twenty in the small houses by the water. 27 - Atop the buildings by the waterfront - Tightrope over to them from the hill near Uptown. 27 - Along the edge of the main dock near the Jiggoseum Doors. 27 - Inside the corridors between the Jiggoseum Doors. 27 - In the two tugboats parked in the docks. 27 - Along the wooden plank platform around the edge of the docks which leads to the Red Jinjo house. 27 - In the canal of the Theatre District between Banjoland and Boggy's Gym. Don't miss the golden note in the tiny grating on the side of the canal. 27 - Atop the roofs of the Theatre District. 27 - On the floor below the Logbox 720 Doors. 27 - Along a base (and ledges) of buildings in the Theatre Districts by the Green Jinjo house. 27 - Past the broken bridge above the Logbox 720 Doors 27 - Atop the Safehouse accessible by tightrope from the Police Station. 27 - On a sandbar along the northern edge of the wall of Showdown Town 27 - In the water directly below the Uptown warp point. 27 - Atop the island with the Banjoland Doors. (Not the pavilion; The one past the hill, past the boathouse, and down the wooden plank ramp.) 27 - Under the boathouse 36 - On the tightropes above Banjoland. 45 - On the Giant Crane (and the ramp up to it) in the dock area. 54 - On the rooftops of the uptown houses. Climb up a pipe and tightrope walk to get them all. 54 - Atop the lighthouse (requires Spring upgrade to trolley) 63 - Inside the Uptown gated area ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- Showdown Town Crate Locations - [Shwtwn2] =============================================================================== Layout: Crate # Location: Where you find the crate. Upgrade : The required Trolley Upgrade needed to obtain the crate. Contains: The items inside the crate. Note: Certain crates may be available without the upgrades mentions by using certain methods to access other locations of Showdown Town. Tightrope walking to the upper areas of town is one way, Trolley Flying is another. To fly your trolley, put an object (any) on it, stand on the object, then select the trolley with your wand. The trolley will float up with you on it. This was not an intended feature of the game; Use it at the risk of your own entertainment. Note: The in-game statistics state that there are only 57 crates in the game. The game does not count Crate #1 as part of your total, as this crate is given to you free as part of a tutorial. =============================================================================== ------------------------------------------------------------------------------- Crate 01 Location: Sitting next to L.O.G. during the crate tutorial. Upgrade : None Contains: Standard Seat, Standard Wheel (x4), Small Engine, Small Fuel, Tray, Small Taxi Seat (x2), Small Ammo, Light Cube (x50), Light Wedge (x50) , Light Corner (x50), Light Pole (x50), Light L-Pole (x50), Light T-Pole (x50), Light Panel (x50), Light L-Panel (x50), Light T-Panel (x50) ------------------------------------------------------------------------------- Crate 02 Location: Right behind Mumbo's Motors Upgrade : None Contains: Light Cube (x50), Light Wedge (x50), Light Corner (x50), Light Pole (x50), Light L-Pole (x50), Light T-Pole (x50), Light Panel (x50), Light L-Panel (x50), Light T-Panel (x50) ------------------------------------------------------------------------------- Crate 03 Location: Under the glass awning/sunshade to the left of Nutty Acres Act 1. Upgrade : None Contains: Egg Gun ------------------------------------------------------------------------------- Crate 04 Location: Under the glass awning/sunshade between Nutty Acres Act 2 & Act 3. If you are standing in front of Mumbo, just look left. Upgrade : None Contains: Fulgore's Fist ------------------------------------------------------------------------------- Crate 05 Location: Sitting next to Humba's Shop Upgrade : None Contains: Standard Wheel (x4), Small Fuel ------------------------------------------------------------------------------- Crate 06 Location: Roof of Mumbo's Motors - Tightrope walk to it from the pole nearby. Upgrade : None Contains: Aerial ------------------------------------------------------------------------------- Crate 07 Location: Atop the statue by the Theatre District Warp Point. Upgrade : None Contains: Bumper (x4) ------------------------------------------------------------------------------- Crate 08 Location: By the Logbox 720 Doors; To the right, on the wooden plank platform. Upgrade : None Contains: Small Ammo, Small Engine ------------------------------------------------------------------------------- Crate 09 Location: The very top of L.O.G.'s factory Upgrade : None Contains: Cruisin' Light (x2), Plant Pot, Spirit of Pants, Windscreen (x2) ------------------------------------------------------------------------------- Crate 10 Location: By the Northern Safehouse Tower, on a broken wall/arch. Upgrade : High Grip Wheels Contains: Large Taxi Seat (x2) ------------------------------------------------------------------------------- Crate 11 Location: Directly in front of the East Gate Upgrade : High Grip Wheels Contains: High Grip Wheels (x4), Tray ------------------------------------------------------------------------------- Crate 12 Location: Past the broken bridge above the Logbox 720 Doors Upgrade : High Grip Wheels Contains: Standard Wing (x2) ------------------------------------------------------------------------------- Crate 13 Location: In between the buildings of the Theatre District Canal. Upgrade : High Grip Wheels Contains: Sinker (x2), Fulgore's Fist ------------------------------------------------------------------------------- Crate 14 Location: Atop the Police Station. Just walk up the stairs. Upgrade : High Grip Wheels Contains: Spotlight (x2) ------------------------------------------------------------------------------- Crate 15 Location: Operate one of the cranes at the Docks. Upgrade : High Grip Wheels Contains: Spec-o-Spy ------------------------------------------------------------------------------- Crate 16 Location: Operate one of the cranes at the Docks. Upgrade : High Grip Wheels Contains: Tow Bar (x4) ------------------------------------------------------------------------------- Crate 17 Location: Behind Klungo's Arcade Upgrade : High Grip Wheels Contains: Balloon (x6) ------------------------------------------------------------------------------- Crate 18 Location: Atop the Jinjo Bingo building, accessible via Tightrope walking. Upgrade : High Grip Wheels Contains: Freezeezy ------------------------------------------------------------------------------- Crate 19 Location: Safehouse Tower accessible by tightrope walking from the Police Station. You must buy the combination from Bottles. Upgrade : High Grip Wheels Contains: Gyroscope ------------------------------------------------------------------------------- Crate 20 Location: Inside of the cave under the lighthouse. Upgrade : Floaters Contains: Egg Turret, Balloon (x6) ------------------------------------------------------------------------------- Crate 21 Location: On a sandbar along the northern edge of the wall of Showdown Town. Upgrade : Floaters Contains: Sail (x2), Floater (x4) ------------------------------------------------------------------------------- Crate 22 Location: On the top of the slope to the right of the Banjoland Jiggy Vending Machine. Upgrade : Floaters Contains: Medium Fuel, Heavy Cube (x50), Heavy Wedge (x50), Heavy Corner (x50), Heavy Pole (x50), Heavy L-Pole (x50), Heavy T-Pole (x50), Heavy Panel (x50), Heavy L-Panel (x50), Heavy T-Panel (x50) ------------------------------------------------------------------------------- Crate 23 Location: Atop the Banjoland Pavilion. Upgrade : Floaters Contains: Medium Engine, Small Propeller (x2), Large Tray ------------------------------------------------------------------------------- Crate 24 Location: Atop the island with the Banjoland Doors. (Not the pavilion; The one past the hill, past the boathouse, and down the wooden plank ramp.) Upgrade : Floaters Contains: Detacher (x2), Small Taxi Seat (x2) ------------------------------------------------------------------------------- Crate 25 Location: At the base of the Giant Crane in the dock area. Upgrade : Floaters Contains: Armor (x16), Small Engine ------------------------------------------------------------------------------- Crate 26 Location: At the top of the Giant Crane in the dock area. Upgrade : Floaters Contains: Ejector Sear, Boot-In-A-Box ------------------------------------------------------------------------------- Crate 27 Location: Atop the slippery slope on the side of the canal. Upgrade : Floaters Contains: Liquid Squirter, Spoiler (x2) ------------------------------------------------------------------------------- Crate 28 Location: Atop the Jiggy Holding Sphere in the middle of Town Square. Get there by tightrope walking from the Banjoland pavilion. Upgrade : Floaters Contains: Self-Destruct ------------------------------------------------------------------------------- Crate 29 Location: On a rooftop south of the police station. Goto the Canal and look for a High Grip slope off of it. There is a Drain Pipe at on the corner you can climb to get it. Upgrade : High Grip Wheels Contains: Egg Turret, Light Cube (x50), Light Wedge (x50), Light Corner (x50), |
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