Castlevania: Symphony of the Night Walkthrough :
This walkthrough for Castlevania: Symphony of the Night [XBOX 360] has been posted at 29 Dec 2009 by kelz and is called "FAQ/Walkthrough Final". If walkthrough is usable don't forgot thumbs up kelz and share this with your freinds. And most important we have 12 other walkthroughs for Castlevania: Symphony of the Night, read them all!
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Walkthrough - FAQ/Walkthrough Final# ##### ### ## # # # # # # # # # # # ### ### #### # ## # # ### # ### # ### # # ## # # # # # # # ## # # # # # #### ## # # ### # # #### # # # #### ### ## # # ## # # # # # # # # # # # # # # ##### ### ### ### # #### # ### # # # ### # ------------------------------------------------------ S Y M P H O N Y O F T H E N I G H T Version: Last April 17th, 2000 @(my website) www.vfaqs.net Dingo Jellybean ***************************************************************************** AIM: Dingo Jellybean Okay folks...I don't want to go through the same old boring cliches about AIM policies...you guys prolly have gone through enough of them to know by now. If you have any questions about the games, feel free to contact me. Thanks and take care. ***************************************************************************** ----------------------------------------------------------------------------- -----------------------------------Credits----------------------------------- ----------------------------------------------------------------------------- -+- Konami(www.konami.com) For one of the best Playstation games ever created, thanks a lot Konami! -+- ZKeene(www.gamefaqs.com/features/recognition/1484.html) For making an excellent FAQ and helping me with A LOT of pointers in my FAQ, check his out first before you check mines! -+- CJayc(www.gamefaqs.com) For his hard work and dedication to the site and also for posting up this FAQ as well. -+- Dingo Jellybean(bellybutton21@hotmail.com) For typing up this FAQ (^__^) ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Version 1.00: Initial release. (4/17/00) Version Last: No more updates will be made towards this guide. (10/20/00) ============================================================================= =================================Copyright=================================== ============================================================================= This FAQ was solely intended for the public use on the www. It cannot be reproduced, retransmitted, or re-written in any other form except by the notice of the author. Any violation of this code will result in strict penalty---and high fines susceptible by law. If this legal document is portrayed in any commercial use, you are therefor stricten under the code of law----and will be---punished. In full contrast, this document portrayed in the website found (www.gamefaqs.com) is to be used and only used by the public itself and cannot be sold. Revisions of this FAQ are only to be done with notice of the author before hand and may be done so as long as the name of the author of the document appears in due credit. You may juxatpose this---document with other---documents as well without notice of the author but it must not be used for sales and broadcasting or commercial use. This FAQ may not be---included in a promotional CD, magazine, or any other use of monetary product. This FAQ may not be used in a password protected area nor---in a high security area. This FAQ is solely used and ONLY used for public---use only and may not be used in a promotional ad that sponsors any type of monetary use. This FAQ is to be used "just like a book" meaning that it can be read over and over again by anybody who wishes to do so. Just like a book it can be moved around from one person to another, but unlike a book the document can be viewed by more than one person at---once. This FAQ is in no way possible to be plagerized, doing so not only damages the person you had intentionally forged, but it also damages yourself in terms of self guilt or in terms of law, whether the punishment be civil or criminal law. To put it at best, DON'T DO ANYTHING WITH THIS OR ANYTHING INVOLVING THIS FAQ WITHOUT MY PERMISSION! The characters Alucard, Dracula, Richter Belmont, and Maria are all copyright of Konami. Any other material found in this FAQ is copyright Dingo Jellybean, any material found relating to CV:SotN is copyright Konami (C) 1997. This document is (C) Dingo Jellybean; 2000 ============================================================================= ==============================End of Copyright=============================== ============================================================================= Welcome to my FAQ! Sorry for the crappy text art but its just so darn hard to carefully manipulate the characters on the logo. Anyways, I just wanted to congratulate you on purchasing, stealing, borrowing, or trading for one of the best Playstation games of all time! Come on Konami, make a new one just like this for the same system! I'll certainly go for it! Table of Contents 1. Background Information 2. Movelists 3. Walkthrough 4. Richter Belmont Tips 5. FAQ 6. Monster Listing/Weapons Listing/Armor Listings 7. Credits ============================================================================= ============================================================================= --------- Movelists --------- NOTE: For ALL moves listed for both characters, it is assumed that you DID NOT change your control configurations. Richter Belmont: Super Attack: | Triangle(must have a special weapon) Dash: | F,F(hold second forward, release to stop) Slide Attack: | D+X 360 Whip: | Hold Square, then move directional arrow Spear Thrust: | D,U+X(can be used infinitely and super jump) Somersault Backflip: | X,X(quickly) Menacing Whip: | U,UB,B,DB,D,DF,F+X/U,UF,F,DF,D,DB,B+X Alucard's spells: NOTE: All motions are in accordance to Alucard facing left or right, you DO NOT change the motion when facing either way. B = Left F = Right Dark Metamorphesis: | B,UB,U,UF,F+Square or Triangle Hellfire: | U,D,DF,F+Square or Triange Summon Spirit: | B,F,D,U+Square or Triangle Tetra Spirit: | U(charge for 2 sec.),UF,F,DF,D+Square Soul Steal: | B,F,DF,D,DB,B,F+Square or Triangle *Wolf Charge: | D,DF,F+Square **Sword Brothers: | D,DF,F,UF,U(charge for 2 sec.),D+Square ***Wing Smash: | Hold X,U,UB,B,DB,D,DF,F+Release X *Must be in wolf form. **Must have sword card turned on. ***Must be in bat form. NOTE: Once you have 50 MP, you can do these motions at anytime, actually you can use any certain spell in the beginning of the game, once you perform the spell it will be there in your menu("Spell") to remind you how to do the motion for later reference. Adrian Tepes Farenheit(Alucard): Use special weapon: | U+Attack Dash: | Triangle Super Jump: | D,U+X Double Jump: | X,X(must have Leap Stone) Spear Kick: | X, D/DF/DB+X Wolf change: | R2(must have Soul of Wolf) Bat change: | R1(must have Soul of Bat) Mist change: | L1(must have Soul of Mist) ============================================================================= ============================================================================= ----------- Walkthrough ----------- You start off as Richter Belmont as you travel back to Transylvania in 1792. Basically play through this scenario like normal, don't worry though, you can't lose. Everytime you lose your vitality Maria will come in and pray for you and you will refill your vitality. BUT, do as well as you can because it will effect Alucard's stats later in the game. And try not to use the "Triangle Move" which will also effect Alucard's stats later in the game. Afterwards you will get a small prologue to the beginning of the game. It tells of the story of how Richter Belmont successfully defeated Dracula and it tells what happened as Richter misteriously disappeared from the face of the earth. Dracula's Castle has now reappeared without any warning or clues as Maria wanders into the castle to search for her brother. ============================================================================= THE BEGINNING Alucard's level: 1 Items: Life Max, Sunglasses, Leather Shield, Hide Cuirass, Cube of Zoe, Short Sword, Resist Thunder, Cloth Cape, Knife, Basilard Monsters: Bat, Zombie, Merman, Warg, Bone Scimitar ============================================================================= Once you begin you will see Alucard run towards the castle gate before it closes. Inside, continue to go forward as you will encounter a few monsters on the way, destroy them for easy points to gain your levels. In the next room, ignore the path at the top, you can hit the giant boulder to the right to get a Pot Roast to recovery any lost HP you might have endured. Take this time to go to the bottom of the room and just kill the Sahagins for some more easy expierience, but DO NOT enter the water, water is very harmful for Draculas, and considering that Alucard is half human and half dracula, its best that you avoid doing so. You can earn a level or two, but afterwards continue to the top right of the room. In this room, keep going towards the right, in this room you will meet Death. This conversation holds that Death does not want Alucard to enter further into the castle, as Alucard refuses Death takes away ALL of his weapons and armors and relics, and basically everything that he was wearing. Don't worry, just keep going to the next room and just climb up and continue towards the left and hit the next skeleton you see until he dies. Pick up the SHORT SWORD and equip it in your inventory. To the top of the room you will find the CUBE OF ZOE, which will allow you to obtain items from the various candles around the place. Next continue onto the top left and through the room to the Alchemy Labratory. Go to the far left and destroy the skeletons and hit the switch on the platform the skeleton was standing on and step on it. Then hit the golden globe and it will drop the HIDE CUIRASS. Next go up and to the left and destroy the alchemy flaming vase and pick up and equip the LEATHER SHIELD and continue towards the top left through the doorway. In this room you will find a Knife(which is your special weapon), then continue to the top left. In this room destroy the skeleton and pick up the RESIST THUNDER by destroying the vase. Continue on and in this next room, hit the switches that removes the spikes on the floor(hit both switches). Now move the box to the RIGHT set of spikes that you removed, now hit the RIGHT spike switch again and it will create a path that will allow you to go to the top right and lead to the CLOTH CAPE. Now go back to the box and spike room and go to the left. In this room head down and to the left to the save room, press up over the hexigonal figure to save your game. Head back out to the room and go towards the top right, you can pick up the Axe if you want, but its not neccessary to defeat the upcoming boss, but it will make it a bit easier. Here at the top left room and a boss fight will start as you approach the bottom right of the room. ----------------------------------------------------------------------------- BOSS BATTLE: Slorga and Gaibon HP: 200 each EXP: 200 each ----------------------------------------------------------------------------- This battle is pretty easy, stay to the bottom right and stay under the ledge, just as long as Slorga can't reach you. Wait for Slorga to drop and then hit him which will make Gaibon pick him back up. Repeat this until Slorga is gone. Gaibon will be a bit tougher. Wait until he lands and then throw him, press the "O" button to put out your shield and you can block his fireballs, but you can also destroy them as well. Watch for Gaibon to turn red, he will start to throw out giant fireballs. When he lands on the ground get near him and duck and keep slashing as he fires the giant fireballs and run around to avoid his fireballs when he fires them in the air. Afterwards you will have gained two levels for defeating these two cronies. After the battle you can pick up a LIFE MAX item which is dropped and it will not only refill your HP but it will raise your maximum HP up another level. Now continue towards the right and in this room destroy the monsters and enter the middle room in the vertical path to save your game, then go to the bottom and enter that room and make your way downwards through the lift and it will stop to allow you to go to the middle room to pick up the SUNGLASSES. Then head back out and go down and to the left, destroy the cannon to open up the path back to the beginning of the game and pick up the BASILARD. Now return to the room with the lift and go back up the lift all the way to the room after the boos fight and head to the UPPER MOST room. In this room go down or up, but you can go the downpath and pick up the POTION. Now head towards the right room and towards the Marble Gallery. ============================================================================= MARBLE GALLERY Alucard's level: 6 Items: Spirit Orb Monsters: Gaibon, Slorga, Bloody Zombie, Axe Knight, Bone Scimitar, Skeleton, Spittle Bone, Ghost, Skelerang, Marionette, Diplocephalus, Flea Man, Ctulhu, Medusa Head, Ghost, Ouija Table, Axe Knight, Slinger, Plate Lord ============================================================================= In here just destroy the Axe Knights and continue onwards to the right. Now go down and continue to make your way downwards until you start to see stained glass windows and, you will see a doorway to the bottom right, however, go to the left and pick up the SPIRIT ORB, which will allow you to see enemy damage. Which isn't neccessarily a useful relic in this game. Now head towards the right doorway. Here just make it down through the vertical path and you will see a giant Ball and Chain knight, he's pretty easy to destroy and is A LOT WEAKER than he looks. Destroy him and continue on through, you will also see a room that has ghosts popping out everywhere. These suckers are easy to destroy, so destroy them to get a lot of expierience points towards your next level. Continue on dowards, you will find a giant flying beast, its VERY POWERFUL, use your special weapon and attack it with your weapon as well. Now continue onwards towards the room and step on the switch in which the rock will drop itself and the wall will rise up. I know I know, that's all you came all this way here to do. But this will help you out later in the game, mainly shortcuts. Now head back to the room to the right and go back to the stop of the Marble Gallery. You should head back to the place where you saw a giant staircase on the right, basically go back to the beginning of the Marble Gallery where you had first entered. It shouldn't be hard because its not a maze. You will later find a room with a lot of clocks, keep going until you reach the giant clock on the wall. You will first meet with Maria, they introduce and she leaves. Don't worry about the moving statue to the top left, you can't do anything with that right now. For now, head towards the right. Keep going pass the clock room and continue your way upwards and to the next room. Keep going towards the right and in this next room you will have four ways to choose from. Take the bottom right and keep going towards the right and you will find a VERY LONG gold and stone colored hallway. You will notice a giant eye staring at your from the background, don't worry about it though, you will NEVER even encounter the giant eyeball. However, its just funny to watch it move around though. Continue through to reach the Outer Wall. ============================================================================= THE OUTER WALL Alucard's level: 9 Items: Gladius, Life Max Monsters: Skeleton Ape, Armor Lord, Sword Lord, Spear Guard, Medusa Head Doppleganger10 ============================================================================= Now when you reach here, go up and take the top left path. Keep going and keep going to the left and save your game. Now take the top right path and a boss battle will ensue. ----------------------------------------------------------------------------- BOSS BATTLE: Doppleganger10 HP: 120 EXP: 500 ----------------------------------------------------------------------------- This battle will be tough, but you must be patient and don't go into a fury trying to attack yourself. You should jump over his little swords that he throws at you. When he jumps at you, don't run but attack back and just swipe at him. HE reacts like you, so your attack will bounce him back as well. You axes will help out A LOT here, throw them so that it lands at him, which makes it a lot easier to win this battle because it keeps him away and it keeps him from throwing out his weapons at you. Other than that just be patient and attack him if he jumps and avoid him when he turns into a bat. After the battle you will get another LIFE MAX item which will increase your maximum HP and refill your entire loss HP. In this next room pick up the GLADIUS and equip the sword on. Now continue upwards towards the right and into the next door(you can ignore the lift, mainly because you can't ride it just yet) and to the long Library. ============================================================================= THE LONG LIBRARY Alucard's level: 10 Items: Bronze Cuirass, Uncurse(unlimited), Jewel of Open(buy), Faerie Scroll Monsters: Thornweed, Corpseweed(evolve after Thronweed), Lesser Demon, Duhron, Ectoplasm, Flea Man, Spell Book, Magic Tome, Flea Armor ============================================================================= In here continue and take the left path and keep going and keep destroying the monsters until you reach the room with the BRONZE CUIRASS. Equip it on and make your way back to the beginning of the Long Library and go up. You will encounter these flying balls of flesh, don't touch them or you'll be cursed. Luckily there is an UNCURSE in the room, equip the UNCURSE and use it like a weapon to uncurse yourself, you can keep re-entering this room and get unlimited UNCURSEs. Now continue upwards and in this room, keep going to the bottom left. You will eventually meet up with the Librarian and you can now use all those money bags you've gotten for some valuable goodies. FIRST YOU MUST BUY THE JEWEL OF OPEN, which is the valuable relic and it will allow you to open the doors with the blue seal around them(like the one you probably saw at the Marble Gallery). You can also sel any gems you might have picked up, but you can NEVER sell back any items. Now return back and take the top right portion of the hallway and you will find the FAERIE SCROLL, which will display your opponent's name. Now just exit the Long Library and come back later and back to the Outer Wall. ============================================================================= RETURN TO THE OUTER WALL Alucard's Level: 12 Items: Soul of Wolf Monsters: Skeleton Ape, Armor Lord, Sword Lord, Spear Guard, Medusa Head ============================================================================= Now go to the top of the Outer Wall and you will see a switch at the top left, keep hitting it until the Elevator is activated. Now go back to the lift you saw when you came in and ride it, then pick up the SOUL OF WOLF, which will transform you into a wolf for later in the game. Now go all the way to the top of the Outer Wall and save your game. Now enter the next area in the door RIGHT BELOW THE SAVE ROOM and you will now be at the Clock Tower. BUT, you should go back to the Marble Gallery and make your way back to the room with where you saw for stiarcases in an X shape, you took the lower right path remember? Now take the upper right path and you will see a blue door, hit that switch inside the blue door and you will open up the pink platforms you saw earlier. No go to the left after hitting the switch and go down through the now open pink barricades and into the Underground Caverns. ============================================================================= UNDERGROUND CAVERNS Alucard's Level: 13 Items: Heart Max, Bandana, Life Max, Merman Statue, Shitake Monsters: Fish Head, Bloody Zombie, Frozen Shade, Scylla, Killer Fish, Bone Archer, Bat, Toad, Frog, Skeleton Ape, Scylla Wyrm ============================================================================= Now continue down and watch for the Spear Guards, destroy them and take the next available left that you see and inside is another HEART MAX, break the wall to the left and then pick up the BANDANA and equip it on. Now go back to the room you came in(the vertical Underground Caverns room), then go to the right and save your game. Now drop straight down deeper into the caverns. There is a save room to the right, now take the left. In here take the NEXT AVAILABLE left that you see and it will lead to a LIFE MAX, enter back into the vertical room and go down(if you go up, you'll just end back where you went to get the HEART MAX and BANDANA) back into the the deeper parts of the Caverns and to the left. When you see a box in front of you, push it to the left wall, not only that but will will drown the Spear Guards! You should watch their reaction, its just funny. Now keep going to the left, and above all(no pun intended), STAY ABOVE THE WATER! Its very harmful to Alucard as it will steadily drain his HP away. Keep moving towards the left(ignore the board bridge for now) and you will see a giant waterfall, avoid the water and keep moving towards the bottom left. You will notice that its colder in here since there the water has turned into ice. Keep going to the left and you will eventually see an opening at the top, head there and pick up the SHITAKE and continue onto the left, in this door will lead to a LIFE MAX and hit the switch to open up the gate. Now GO BACK TO THE UNDERGROUND CAVERNs and continue that path to the left and take a ride with the Ferryman. It will lead you to the MERMAN STATUE relic, which will allow you to summon the oarsman. Now head back and take the top path you took earlier(where you took the SHITAKE) and you will be where you had started at the beginning of the game. Keep going through and pass where you met Death until you see a room with a Bloody Zombie, now take the bottom left room and enter through and enter the key hole. Now you will be back at the Outer Wall. ============================================================================= RE-RETURN TO THE OUTER WALL Alucard's Level: 15 Items: None Monsters: Skeleton Ape, Armor Lord, Sword Lord, Spear Guard, Medusa Head ============================================================================= Return back to the Marble Gallery(go to the bottom of the Outer Wall). ============================================================================= REVISIT TO UNDERGROUND CAVERNS VIA MARBLE GALLERY Alucard's level: 15 Items: Library Card, Attack Potion Monsters: *check monsters for Outer Wall and Marbel Gallery* ============================================================================= Upon returning, you will see another pink barricade open to you. Go down to pick up the LIBRARY CARD and the ATTACK POTION. Now continue and go take the upper left and into the next pink barricade and enter through to the Underground Caverns again. ============================================================================= RETURN TO THE UNDERGROUND CAVERNS Alucard's Level: 15 ============================================================================= Now take the straight path down, ALL THE WAY DOWN until you see the deeper parts of the Underground Caverns. Drop straight down until you see a portion of the structure that is partially turned ice. Hit the lower left part of that structure until it crumbles and continue your down until you see the Ferryman. He will take you across and make sure to pick up the HOLY SYMBOL, which will allow you to walk through water without incurring any damage. Now continue through and go to the bottom of the water and pick up the ELIXIR, LIFE MAX, and KNUCKLE DUSTER in ther waters in this room. Now head back to the left and up and take the doorway to the right, and this will ensue a boss fight. ----------------------------------------------------------------------------- BOSS BATTLE: Scylla Wyrm ----------------------------------------------------------------------------- This battle is rediculously easy. Even easier than the first boss that you had fought earlier. Stay away from the wyrm in the corner and keep slashing and hacking and running away. Repeat and its mince meat. After the battle continue on through to the the right. Keep going to the right and pick up a SCMITAR and equip it and pick up the RESIST ICE in the water as well. Now continue onwards to the top and to the right and destroy the vase to pick up the POT ROAST and continue on back to the left. As the music stops you know a boss is coming up. ----------------------------------------------------------------------------- BOSS BATTLE: Scylla Wyrm(3)/Scylla ----------------------------------------------------------------------------- This battle is easier than it looks. Attack the Wyrms first, you can also destroy the projectiles before they come flying at you. After destroying the Wyrms attack Scylla, you can stay in the floor that its standing on (the tentacles CAN'T harm you) and just jump up and keep attacking it. NOTE: This isn't really anythign important, but did you notice that the Scylla Wyrm had came down on the room that you were previously in? When you fought the Scylla Wyrm, Scylla was right on top of you! After the battle pick up the LIFE MAX and continue onwards to the left and pick up the CRYSTAL CLOAK. Now go back and save your game. Now take the left and then go up and make your way back to the Marble Gallery(where you came in earlier). Now when you reach the Marble Gallery, keep going up until you can reach no farther left. Now go down the the bottom left(the right left leads to a save room) and continue onward(like you did before) until you reach the room where you had to step on the lever to move the wall. Now in this room, take the bottom left room and enter through the key hole and you should enter the Outer Wall(look at the symbol on top of the key hole, it should look like a snake or a catipillar, sorry but its really hard to tell exactly what it is). Now when your at the Outer Wall, GO ALL THE WAY DOWN until you see Sword Knight, destroy him and enter the room behind him, then hit the wall on the left which will reveal a POT ROAST. NOW THIS IS VERY IMPORTANT: Wait here for 20 seconds and sooner or later a lift will bring you down to the bottom room below, make sure to stay in the middle of the broken stone, DO NOT STAY ON THE EDGES AND DO NOT TOUCH THE WALL. Afterwards you will be at a room down below which contains JEWEL KNUCKLES and the MIRROR CUIRASS, you can equip the JEWEL KNUCKLES if you want, the attack power is eight points higher but the range is drastically decreased from your SCIMITAR. Equip the MIRROR CUIRASS, now head back up, if you did not get the LIFE MAX earlier, then get it, which is to the far right on the ledge from the Doppleganger10 bossroom, be careful though, make a small jump because a high jump will cause you to fall down below. Now go back to the keyhole room and enter through to the key hole near the Alchemy lab. When you reach the key hole, head out and take the top left and to the Alchemy Lab and make it to the room JUST BEFORE THE ROOM YOU FOUGHT Gaibon and Slorga. In this room just before the room where you had fought Slorga and Gaibon, go around the top and land and take the doorway just above the save room. Continue on past the blue door and you will meet up with Maria again. This time Maria saids the castle isn't familiar to her, but Alucard tells her that the castle takes on a lot of reincarnations. She says her goodbyes and leaves where you came, now go and continue towards the left and into the Royal Chapel. ============================================================================= ROYAL CHAPEL Alucard's Level: 15 Items: Knight Shield, Aquamarine, Silver Plate, Life Max, Potion, Cutlass Monsters: Vandal Sword, Hunting Girl, Bone Halbred, Black Crow, Winged Guard, Corner Guard, Bone Pillar, Blue Raven, Skelerang, Bat, Spectral Sword ============================================================================= There is a save room to the left, then after saving, make your way to the top and destroy the vase to the left for the AQUAMARINE gem in which you can sell it for some money. Now make your way to the right via the long golden staircase, note that it will be a little tough destroying the enemies on the staircase and watch how you destroy the enemies, hit the top one first because the head will fall down at you. And when you encounter the giant Spike, DO NOT TRY TO DESTROY IT, it will give you about 4000 EXP at this point in the game but it has a lot of HP and will probably knock you out with a hit or two. Jump over the falling Spike and continue onwards to the right, at the end you can pick up a KNIGHT SHIELD, but other than that you won't get far, be careful when fighting the Spectral Sword though, it gives away a lot of expierience but can cause a lot of damage if you are not careful. Not take the top right doorway and ignore the door to the right when you enter the next room, its a confession room and if you sit on either side of the chairs, the spirits of the dead will probably make confessions or something, I don't think there is a significance to this portion of the game(maybe it'll come back to me later) but if there is I'll remind you later. Now continue to make your way up and you should begin to see a portion of one of the belltower, and at some point you will find at the left side of the Belltower is a room full of spikes, you can't enter through though. Continue to make your way to the top of the tower and collect a LIFE MAX and and SILVER PLATE. Equip it and then head on to the right and pass the hallyway to the second belltower and at the top is a ZIRCON gem. Afterwards continue to the right and past the long hallway to the portrait room, you should hear the music stop as you enter in here. ----------------------------------------------------------------------------- BOSS BATTLE: Hippogryph ----------------------------------------------------------------------------- This battle will be very easy, this boss will be pretty easy to defeat. Attack him normally, when it hatches its eggs destroy them before they have a chance to hatch and just basically stay at either side of the room and keep attacking. When it veers back and you see blue flames blowing out of its head, its about ready to let loose its fire breath, which does a small portion of damage but nothing to serious. After the battle Maria will come in and congratulate you. However she asks if you have seen Richter, apparently neither of you has seen him before, so she leaves. Now continue to the right pass the hallway and continue to the right until you see a save room, save your game and continue on to the top of the third bell tower. At the top pick up the POTION and the CUTLASS sword and equip the CUTLASS sword and continue on. Now continue to the right pass the door. ============================================================================= CASTLE KEEP Alucard's level: 16 Items: Tyrfing Sword, Turquoise, Leap Stone Monsters: Flea Rider, Axe Knight ============================================================================= When you enter here you will now enter the Castle Keep, but you will not see the name appear like it usually does until you reach the far right. The door in this room(the room with the two brown platforms going up and down) leads to the key hole, just go to the keyhole but don't enter it, then go back to the room with the lifts. In here take the top right to pick up the TYRFING sword, don't bother equipping it though, just stick with your CUTLASS. Now make your way to the left and continue going to the left and pick up the LEAP STONE which lets you double jump and pick up the TURQUOISE gem. Now HEAD BACK TO THE ROOM WITH THE BROWN LIFTS that you were in earlier. Head back to the key hole room and take the room to the Outer Wall(the symbol IS NOT A HORSE, its a catipillar or snake type of symbol). And go up and to the room just before the save room at the very top and enter through to the left and to the Clock Tower. ============================================================================= THE CLOCK TOWER Alucard's Level: 17 Items: Star Flail, Steel Helmet, Gold Plate, Life Max(2), Healing Mail, Bwaka Knife, TNT, Shuriken, Heart Max Monsters: Medusa Head, Phantom Skull, Skull Lord, Karasuman, Cloaked Knight, Flail Guard, Spectral Sword, Harpy, Sword Lord ============================================================================= Now take the top route and make your way to the left. BE CAREFUL in this part, expect a few structures to crumble, jump up CONSTANTLY until you reach the end, but you only need to watch for three crumbling structures. HOWEVER, if you fall down you can reset the structure by GOING BACK TO THE OUTER WALL AND RE-ENTERING. Here's a tip: You can use your Wolf after the first collapse and then use the Wolf to make the jump to avoid fallin on the second collpase, andyou can use the Wolf for the jump just prior to the third collapse, but make sure you try to get as much running start as you can before going and NOTE, THERE ARE TWO CONSECUTIVE BRIDGE COLLAPSES after the first two bridge collapses, use the Wolf and time your jumps so you can reach the other side, but to make things really easy you can use the double jump. When you finally reach the Clock Tower, there will be a point where you need to double jump, do so and continue to the left, the right leads back outside but even if you have the double jump you can't get the items on top of the posts you saw earlier. When you get to the next room, you will see flying angels of some sort, destroy them and look for two gears on the side of the wall that you can hit, hit the gears until you hear a click, then stop hitting them. Continue to the bottom left and in this next room do the same in the next room. There should be on in the water to the left and one at the top right. Hit both those switches and the bottom left path should open. In here pick up a STEEL HELM, GOLD PLATE, and the STAR FLAIL. Equip all of them and continue back outside and to the TOP RIGHT of this room(where you had hit the last two gears) and destroy the wall at the top right. It will lead to another room which will eventually lead to a LIFE MAX and a HEART MAX. Now make your way to the left and watch out when you destroy the Sword Lords, a Vandal Sword will come after you, both are prtty easy to kill. Make sure to knock the walls in this room too(even those on the staircases), you will eventually find something of value, ala the HEALING MAIL. In the next room you will find TNT, BWAKA KNIFE, and SHURIKEN. Now in this next room you will have to face a boss. ----------------------------------------------------------------------------- BOSS BATTLE: Karasuman ----------------------------------------------------------------------------- This battle is one of the toughest battles you have fought yet. However, it is a pretty easy battle. When you start just keep attacking him, watch for him when he lands, he will start to gather birds and then take to the skies and then release a whole bunch of birds. Get to the otherside of him when he does this and then jump up and attack him. Just keep jumping and attacking him and he will bounce away everytime until he is in the corner, then just keep attacking and jumping attacking while he is in the corner and the battle should be over. After the battle you will recieve a LIFE MAX, now head to the left door which leads back to the CASTLE KEEP. ============================================================================= RETURN TO THE CASTLE KEEP Alucard's level: 21 Items: Magicmissile, TNT, Boomerang, Shuriken, Flachion Sword Monsters: Flea Rider, Axe Knight ============================================================================= In here just step on the platform and the room will light up, wait for the platform to lift you and then head towards the top right room to save your game. Now go up and then to the right is a FALCHION sword, which is less powerful than your STAR FLAIL but it has more reach and is a quicker weapon, its up to you basically. You can take the left but you'll never reach the platform, so your only way is downwards. You can now head back to the Chapel to the bottom left and then go back past the bell towers and then you can collect those other treasures in the long staircase going down, you have to double jump to reach some of them, they are at the ledges above the staircase. You can pick up a BOOMERRANG, TNT, SHURIKEN, and the MAGICMISSILE. You may notice that there are two vases that you can't reach, don't worry about them, the items really won't have a serious impact on your game anyways. Now head down and move across back to the Alchemy Lab, then go up and through your first boss room and continue to make your way back to the Marble Gallery. ============================================================================= A NEW JOURNEY LIES IN THE MARBLE GALLERY Alucard's level: 22 Items: Heart Max, Alucart Mail, Alucart Shield, Alucart Sword Monsters: Gaibon, Slorga, Bloody Zombie, Axe Knight, Bone Scimitar, Skeleton, Spittle Bone, Ghost, Skelerang, Marionette, Diplocephalus, Flea Man, Ctulhu, Medusa Head, Ghost, Ouija Table, Axe Knight, Slinger, Plate Lord ============================================================================= Continue to the right and you should make your way to the Giant Clock where you had first met with Maria, use your Stop Watch(its a special weapon, if you don't have it there is a Stop Watch to the far right, you can obtain it by hitting candles, its in the fourth room past the Giant clock to the right, and hit the second candle from the right of that fourth room and you should recieve a Stop Watch). Now return back to the room with the Giant Clock and use your Stop Watch. A statue at the top right should move out of the way allowing you to get through. You can pick up the ALUCART SHIELD and a HEART MAX. The ALUCART shield is just a cheap rip off of the ALUCARD SHIELD you had earlier in the game. Don't bother equipping it as it is an obvious fake(just like the Excalipur to the Excalibur in FF5, you Final Fantasy fans should know this). In the next room you will find the ALUCART SWORD and ALUCART MAIL, they are obvious fakes as well. Now when you get back down, the statue to the left should be open as well. Make your way to that area and continue onward and you should find a LIFE MAX. Make your way to the door on the left. ============================================================================= ORLOX'S QUARTERS Alucard's level: 22 Items: Cheese, Onix, Broadsword Monsters: Poltergeist ============================================================================= This place will be pretty tough, just keep an eye out for things and you don't have to destroy every monster, but then again they do give you a lofty amount of expierience points. Now continue to make you way up until you are in a room with the POLTERGEIST in the middle. On the bottom right of this room, destroy the wall and continue through to pick up the ONIX gem, CHEESE, and the BROADSWORD. You should still stick with the stronger weapon(STAR FLAIL) but this sword does provide more reach though. Now continue your way through to the top right(watch out in this next room though, there are some rather tough enemies). Keep going to the right and make your way until you see the key hole room with the goat symbol on top of the key hole. Now leave and go back to the POLTERGEIST room and enter the door on the left. ============================================================================= COLLOSEUM Alucard's level: 23 Items: Soul of a Mist, Life Max, Green Tea, Shield Rod, Library Card, Blood Cloak, $1000 money bag Monsters: Hunting Girl, Gravekeeper, Werewolf, Minotaurus, Blade Master, Armor Lord, Bone Scimitar, Blade Soldier, Plate Lord, Axe Knight, Owl Knight, Paranthropus, Bone Musket, Owl ============================================================================= You will now be at the Colloseum(boy don't you love that uptempo beat that this stage has? Sounds a bit 80's like but I like it!). Now continue going to the left until you stop at a wall that only a MIST can pass through, go upwards and you should see a large colleseum room. You will see several Blade Masters(watch out they are tricky), in the middle of this room you will find a hidden roof, you can destroy with the axe(it should be around both the podium structures). Now continue to make your way to the left and then drop down. You will see a path below you and to the left, take the bottom right path to a boss. You will also pick up the LIBRARY CARD just prior to stopping there. ----------------------------------------------------------------------------- BOSS BATTLE: Werewolf and Minotaurus ----------------------------------------------------------------------------- OH NO! Its Richter Belmont, has the Vampire Slayer turned evil? From the looks of things he has. He sends two of his fiends after you, watch out though, this can be your toughest battle yet. Attack the Werewolf first and then watch for him to zoom towards you, jump when you anticipate it. Watch for the Minotaur to use his giant flame attack, he will execute it after he lands from jumping to the ceiling. Also watch for the Werewolf to spin at you from the ceiling as well, you can double jump to avoid it and then attack when he lands. You will have to do a lot of hit and run in this battle though, so stay alert and attack when you have the chance. After the battle Alucard knows for certain that was a Belmont and why is Richter Belmont lord of the castle? After the battle pick up the LIFE MAX and continue towards the right, go to the right and pick up the SOUL OF A MIST relic, which will allow you to turn into a mist. Now step on the switch to release open the path below and drop down until you stop at the red cage lift and head to the right until you reach a save room. Save your game and then head out and drop to the bottom and head to the right and pick up a HEART MAX, note that there are four different special weapons in this room. You can come back here to switch any special weapons that you may want while you are in this stage. Now make your way to the far left and pick up the BLOOD CLOAK, its pretty useful but it comes at the expense of your defense, you can decide whether or not your extra hearts is worth your declining defense. Now make your way back to the red cage lift, move to the left(BE CAREFUL in this room, its quite tough to get by and you will have to take a few hits) and destroy the monsters in here as quickly as possible. Now continue towards the left until you reach a save room. Now is the time to save your game, you can go to the top and hit the switch to the left(which will open the path back to the Royal Chapel). After that head directly downwards and to the bottom left, in here there are a lot of enemies(even the Musket Bone, which are pretty annoying) in here, but the prizes are well worth it. You can pick up the SHIELD ROD and a $1000 bag at the end of this room. When you acquire you SHIELD ROD, equip a shield(if you didn't already have one) and press the "Circle" and "Square" button at the same time, this will create a special effect for Alucard which can give him special attributes for a limited amount of time, this does take up MP though(but your MP refills gradually on its own anyways) but if you combine it with the right shield, the effects can be devastating, that is for your opponent. Now continue towards the fight and destroy the monsters, there is an Owl Knight who is pretty tough but if you destroy the eagle you can attack him as he looks over his fallen owl(Awwww! How cute! Oh well, his loss). This makes killing the Owl Knight MUCH easier to kill. Now continue towards the right side and you will find a room with a Grave Keeper. Kill him and pick up the GREEN TEA. Now head back to the left and go up(you can save your game if you wish) back to the Royal Chapel. ============================================================================= RETURN TO THE ROYAL CHAPEL Alucard's level: 23 Items: None Monsters: *See monsters for Royal Chapel* ============================================================================= If you go back to the confession room and sit on the chair, the people will cover the themselves and try to attack you, the damage isn't anything to worry about, but its just optional if you want to see it. Now make your way up through the bell towers and back to the Castle Keep. ============================================================================= CASTLE KEEP RE-VISITED Alucard's level: 23 Items: None Monsters: *Check monsters for Castle Keep* ============================================================================= Now in here, keep going to the right until you reach the key hole room. In here head to the Outer Wall(the symbol should look like a snake or catipillar) and then head back to the Long Library. It should be below from the door you came from(hit select and check your map). ============================================================================= NEW DISCOVERIES LIE UNBOUND IN THE LONG LIBRARY Alucard's level: 23 Items: Holy Rod, Stone Mask, Topaz Circlet, Frankfurter, Takemitsu, Onyx, Faerie Card, Antivenom, Potion, Life Max Monsters: *look up monsters for Long Library* ============================================================================= Now head back up and go the same route you did when you went to the old Librarian(go up then upleft) but instead of going to the old Librarian, use your not so newly acquired double jump to reach the other platforms above the old Librarian route, well actually you can only reach the middle route, and when you reach here. Save your game and continue to the left. Make your way past this room and continue onto the next room, which is pretty large. When you enter here, destroy the enemies and then you reach farther up, double jump and then use the Mist transformation to give yourself a slight boost to reach the top. Now go to the top right and inside pick up the STONE MASK and equip it if you like. Now keep going to the right and push the library shelf and pick up the TOPAZ CIRCLET and the HOLY ROD. The HOLY ROD is weaker than the SHIELD ROD, but it can attack MUCH quicker. The choice is up to you, now head back outside and before you head to the bottom try to cover all the missing squares in this room(look on your map, you should see white lines marked around the blue box). When you reach down here, you will encounter a tough boss. ----------------------------------------------------------------------------- BOSS BATTLE: Lesser Demon ----------------------------------------------------------------------------- This battle shouldn't be tough actually, it will be tough if you allow it to let out too many monsters. Just jump up and keep attacking the lesser demon, |
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Another Castlevania: Symphony of the Night Walkthrough :
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