Dance Dance Revolution Universe Walkthrough :
This walkthrough for Dance Dance Revolution Universe [XBOX 360] has been posted at 27 Mar 2010 by luccas_batata@hotmail.com and is called "FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up luccas_batata@hotmail.com and share this with your freinds. And most important we have 1 other walkthroughs for Dance Dance Revolution Universe, read them all!
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Walkthrough - FAQ/Walkthrough+-------------------------------+ |DANCE DANCE REVOLUTION UNIVERSE| +-------------------------------+ FAQ/Guide by JesseTehSkox (Jesse Haun) crazyperson90@gmail.com Version 1.0 (Sorry... no sexy ASCII art here!) +-----------------+ |TABLE OF CONTENTS| +-----------------+------------------------------------------------------------ |1. INTRODUCTION |2. DANCE DANCE REVOLUTION: THE BASICS | 2A. Learning the Basics with Game Mode | 2B. Jesse's Assorted Dancing Tips |3. FREQUENTLY ASKED QUESTIONS |4. LICENSED SONGS, PART ONE | 4A. Don't Play Nice | 4B. Everytime We Touch (Radio Edit) | 4C. Feels Just Like It Should | 4D. Guilt is a Useless Emotion (Mac Quayle Mix) | 4E. Love Is On Our Side | 4F. Magic Carpet Ride (Steir's Mix) | 4G. Precious (Sasha's Gargantuan Vocal Mix) | 4H. Rapper's Delight | 4I. Run It! | 4J. Saturday Night | 4K. September '99 | 4L. Slam | 4M. Slow (Chemical Brothers remix) | 4N. Somebody To Love | 4O. Twist |5. LICENSED SONGS, PART TWO | 5A. 8-bit | 5B. All Up in My Face | 5C. Beyond Here And Now (Intensified) | 5D. Close Your Eyes (Activated Mix) | 5E. Dancefloor Killer | 5F. GO! (Mahalo Mix) | 5G. Grandolin | 5H. Heart With A View (Echo Image Remix) | 5I. Horsemen of the Invisible | 5J. HOT LIMIT | 5K. Indian Summer | 5L. Less 'Yap Yap' | 5M. Nightshade (Diskowarp Easily Amused Mix) | 5N. Race Against Time | 5O. SKY HIGH | 5P. Summer Fantasy | 5Q. Test Room | 5R. The Hop | 5S. There's A Rhythm | 5T. We Are Connected (Overdrive Mix) | 5U. Wraith | 5V. WWW.BLONDE GIRL (MOMO MIX) | 5W. Youngmen Blues |6. NEW KONAMI ORIGINALS | 6A. Bongo! | 6B. Castlevania (Freestylin' Mix) | 6C. Cosmic Hammer | 6D. Healing Vision (GRIDLOK Mix) | 6E. Hydrosound | 6F. Ignition | 6G. Koibito | 6H. Loops | 6I. Love Me Do (The Acolyte's Mix) | 6J. PUT YOUR FAITH IN ME (Steve Porter Mix) | 6K. Return of the Toe Jam | 6L. roughneck | 6M. Treble, Bass, and Attitude | 6N. Tsugaru (OR-IF-IS Mix) | 6O. What Have Her |7. OLD KONAMI ORIGINALS | 7A. B4U (B4 ZA BEAT MIX) | 7B. BRIGHTNESS DARKNESS | 7C. Cachaca | 7D. DIAMOND JEALOUSY | 7E. Drivin' | 7F. Gyruss (Full Tilt Mix) | 7G. INFINITE PRAYER | 7H. INSERTiON | 7I. KAGEROW (Dragonfly) | 7J. MAXIMIZER | 7K. My Only Shining Star | 7L. PARANOiA EVOLUTION | 7M. rain of sorrow | 7N. Senses | 7O. SOMETHING WONDERFUL | 7P. Stop Violence! (B.L.T. Re Production) | 7Q. think ya better D | 7R. Tir na n'Og | 7S. Vanity Angel | 7T. Xenon |8. DOWNLOADABLE SONGS | 8A. BROKEN MY HEART (Cusimo & Co. Starlite Mix) | 8B. Me and My Friends | 8C. Audiophilosophy | 8D. AM-3P | 8E. ECSTACY | 8F. ON THE JAZZ (Smooth House Mix) | 8G. Beside You | 8H. White Hot | 8I. CANDY* | 8J. KISS ME ALL NIGHT LONG |9. COMPLETE LIST OF STEPCHARTS BY STEP RATING |10. POWER COURSES | 10A. Power 1 (acid-tech mix) | 10B. Power 2 (Shuffle Mix) | 10C. Power 3 (south beach mix) | 10D. Power 4 (subTranced mix) | 10E. Power 5 (On the Floor Mix) |11. QUEST MODE... BLECCH! | 11A. Five Basic Types of Challenges | 11B. Backup Dancers, Song and Movie Clips, and Other Ways to Suck Less | 11C. Session Offers | 11D. Championships |12. CHALLENGE MODE | 12A. SIMPLE | 12B. MODERATE | 12C. ORDINARY | 12D. SUPERIOR | 12E. MARVELOUS | 12F. GENUINE | 12G. PARAMOUNT | 12H. EXORBITANT | 12I. CATASTROPHIC | 12J. APOCALYPTIC |13. OTHER MODES | 13A. Party Mode | 13B. Workout Mode | 13C. Xbox Live | 13D. Training Mode | 13E. Edit Mode | 13F. Jukebox | 13G. Records | 13H. Options |14. GLITCHINESS |15. VERSION HISTORY |16. LEGAL CRAP |17. IN CONCLUSION... +------------------------------------------------------------------------------ +---------------+ |1. INTRODUCTION| +---------------+ Welcome, one and all, to my exciting FAQing debut! Exciting, eh? Not really? Damn... oh well. The only reason I'm really doing this is that DDR FAQ superstar CyricZ doesn't have an Xbox 360 and I thought we needed SOMETHING here. Perhaps a horrible pastiche of what he usually does? Yay! What's there to say about me? I'm a 17-year-old furry (yeah, I know, "damn pervert, scourge of the universe," I've heard it a thousand times before, don't email me as if I haven't) from the horrific hellhole of Absarokee, Montana. I like DDR. Obviously. And most Bemani games, really. And I suck at introductions. Obviously. +-------------------------------------+ |2. DANCE DANCE REVOLUTION: THE BASICS| +-------------------------------------+ "How do I play DDR," you ask? Firstly, I'd like to welcome you back; what was it like living under a rock for nine years? Now, you've got a dance pad with four directions: left, down, up, and right. First, you pick a song, then its time to dance! See that line of arrows at the top of the screen? That's the "Step Zone." As the song plays, arrows will scroll up to the Step Zone in time with the music. When an arrow reaches the Step Zone, "step" on the direction that matches the arrow! When two arrows come up at once, you must press both at once, by jumping. Those long green arrows are Freeze Arrows – you have to step on these at the beginning and hold that direction down until the freeze arrow ends. It's just that simple. But with these simple controls, things can still get quite hairy. There's no way in hell a DDR beginner will survive any songs on Expert or probably even Difficult. Stick with the Beginner and Basic difficulties until you've got the hang of things. If this is your first DDR game ever, it's probably wise to start with the "Basic Edition." This teaches you the basics of how to play, has a "Lesson Mode" for additional enlightenment, and "Game Mode Light" which features only the Beginner difficulty and a shortened songlist. When you're comfortable with the game, move onto the "Master Edition!" That's where the real learning happens! Start in the regular Game Mode here. -------------------------------------- 2A. LEARNING THE BASICS WITH GAME MODE -------------------------------------- It's the standard DDR mode, and something you should definitely get acquainted with if you're a DDR newbie, before you even think about tackling anything else! Especially not that nasty nasty Quest Mode... First, you're asked to select a style: 4 PANELS: Standard DDR gameplay with one dance pad per player. 8 PANELS: Each player dances on two pads at once. This is exclusively a one- player mode in the PS2 editions, but I'm fairly certain you can do this with two here. Either way, be aware that every song has different steps for this mode than "4 Panels." (Also, given my limited living space, I can't cover this mode in this FAQ currently. I apologize...) Next, we reach the "Setup Players" screen. Any additional players should hit the A button now to join in. You can use X and Y to choose your characters (there's some sexy ladies in this game, if I do say myself...) and up and down to change your difficulty level. The five fundamental difficulty levels of DDR are as follows: BEGINNER: Really easy stuff for beginners, obviously. DDR Universe doesn't give these songs step ratings, but surely they'd almost all be one-footers. If you can do this, move on to Basic posthaste; Beginner won't do much to improve you DDR skills. BASIC: The easiest "normal" difficulty, with ratings usually ranging from 2 to 5 feet. Pretty simple stuff, mostly. Steps are mostly just on the beat. DIFFICULT: Songs here generally range from 4 to 7 feet in difficulty. Steps here tend to follow the music more closely. EXPERT: Most Expert charts here range from 6 to 9 feet. This is where things get tough, as steps will either follow the song exactly, or just generally kick up the difficulty for extreme pain... or possibly both. Whee. ONI: Sort of an "alternate Expert" chart that only a few songs have. These are generally harder than the normal Expert steps, in fact all the true 10-footers in this game are Oni charts. However, they can also be easier than the original, as is the case with "B4U (B4 ZA BEAT MIX)" Oni. Now we've made it to the "Select Music" screen! Use left and right to switch songs. You can still use up and down to change difficulty here; no need to go back a screen. While picking songs, in addition to simple step ratings, you can also view a graphical representation of the song's difficulty, the "Groove Radar." This rates songs on five separate attributes: STREAM: Pretty much just the overall number of steps. VOLTAGE: The overall density of steps; how many steps are squashed into how much time. AIR: The overall number of double steps, or jumps. FREEZE: The overall number (and possibly length) of Freeze Arrows. CHAOS: The number of "chaotic" steps, either steps that aren't quarters or eighths, or steps that force you to turn as you step. Use A to confirm when you've picked the desired song and difficulty. Select "Random" if you're not sure what to pick, and what to leave that choice up to the game. Also, if you go to "ABC Order," you can change to other ways to order the songs than by the logical default order. The panel always displays what the next ordering scheme is; the game uses the Default Order by default. "ABC Order" puts the songs into different folders in alphabetical order, regardless of song type. "BPM Order" puts all the songs in order according to their maximum BPM, from fastest to slowest. And the seemingly useless "Artist Order" works similarly to ABC Order, except it goes by the artist's name instead of song title. If you hold down A when you select a song, you'll be taken to the "Arrow Options" screen first. You can tweak various aspects of gameplay, including: SPEED: The speed that the arrows scroll up the screen. Note that this only affects the speed of the arrows, not of the song itself; in essence, it just spaces arrows out more (or less) so make them easier to read. Options range from 0.5x to 8x; the default speed is, of course, 1x. BOOST: If this is on, the arrows will gradually speed up as they move toward the step zone. APPEARANCE: "Visible" is the default setting. With "Hidden" on, the arrows will vanish about halfway up the screen. "Sudden" is the opposite; arrows start out invisible and appear halfway up. "Phantom" makes the arrows only appear very briefly halfway up. "Stealth" makes the arrows completely invisible. TURN: "Off" is default. "Mirror" rotates all arrows 180 degrees. "Left" rotates them 90 degrees to the left; "Right" does the same, but in the other direction. "Shuffle" picks two random sets of arrows and reverses their position, giving a new arrangement that generally doesn't fall under any of the other options. OTHER: Again, "Off" is default. "Flat" makes all the arrows the same color, making it that much harder to tell different kinds of notes apart. "Solo" gives you different colors for the different kinds of notes. "Dark" removes the step zone from the screen. "Help" makes certain arrows glow yellow; stepping on them restores more of your dance gauge than usual. MODIFY: "Off" is default once again. "Cut" removes all non-quarter notes from the song (but really cripples your chances of a good score on higher difficulties). "LR-only" converts all steps to either left or right arrows; no steps are actually eliminated, so I don't think this affects your score. "All jump" seemingly converts every pair of steps in the song into a jump, which makes it exhausting, but also pretty dumbed-down. "All freeze" makes every step a freeze arrow. On the other end of the spectrum, "No jump" and "No freeze" completely remove those respective step types from the song, leaving only regular steps in their wake. REVERSE: Turn this on, and the arrows will scroll in "reverse," that is, from top to bottom. Think you're ready to play a song? I already explained how to play; just step on the arrows! As you step, you'll get a "step rating" for your accuracy on each arrow: PERFECT: You stepped precisely on the arrow, more or less, and got the best possible rating, in this game at least. Combo continues, dance gauge goes up, and you're awarded the maximum possible amount of points for the step. GREAT: You nearly stepped on the arrow... close enough, right? Combo still continues, the dance gauge still goes up, but you only get half the points for that step. GOOD: You missed the step by a bit. Your combo stops, and your dance gauge and score are left completely unaffected. ALMOST: You missed the step by quite a lot. Your combo stops, the dance gauge drops, and you get no points. BOO: You managed to completely miss the step somehow. Combo stops, dance gauge falls, and you're awarded no points whatsoever. Two additional ratings exist that apply exclusively to freeze arrows: OK!: You held down the freeze arrow for its entire duration, so the dance gauge goes up and you're awarded points... the normal maximum score for a normal step, apparently. NG: You stepped off the freeze arrow before it ended. This doesn't effect your combo negatively, but the dance gauge takes a hit and you don't get any points for it. The game also shows you your combo, or how many Perfects and Greats you've got in a row. Note that jumps add two to your combo in this game. If you let your dance gauge empty out, you fail the song, obviously! So try to keep it as full as you can, by getting lots of Perfects and Greats! After the song, you'll reach the evaluation screen, where you're awarded a letter grade based on your performance. I'm not currently 100% sure how DDR Universe calculates this exactly (possibly that archaic dance point system?), so if anyone knows for sure, email me! The letter grades range from AAA (only awarded for a Full Perfect Combo) clear down to E (You failed!). There's a lot of different kinds of steps that you'll come to know and love. Beginners will mostly see quarter notes, notes that are strictly on the beat, and intermediate players will get used to eighth notes, those off-colored ones right between quarters. But when you enter the dreary waters of Expert charts, you'll face some fairly unusual stuff... DOUBLE-TAPS, TRIPLE-TAPS, ETC.: A series of eighth notes on the same arrow, so named because you'll be using the same foot to tap that arrow repeatedly. They can be annoying, but there's no super-secret trick to making these easier, so you'll just have to train up your foot for extended tapping. CROSSOVERS: Steps that force you to turn your body and, quite literally, cross your legs over. A basic example is the pattern of left-down-right, where you hit the left arrow with your left foot, the down with your right, and then cross your left foot over to hit the right arrow. It can be weird at first, but it's vital to your success in the harder songs, which often feature series of crossovers that force you to turn your body 180, 270, or even a full 360 degrees. These take practice; start small, and gradually learn to make bigger turns. The hardest part is getting used to not facing the TV at all times... CHAOS: As these notes are called on the Groove Radar, any arrows that aren't pure quarters and eighths. Perhaps most basically, but not easy by any means, are sixteenth notes, which you step twice as fast as pure eighths. You'll also encounter twelfth notes (commonly referred to as "triplets"), and even such horrors as twenty-fourth and thirty-second notes! Fortunately, chaos is almost always controlled chaos; that is, they match up with something in the song, so make sure to listen, and know your songs! GALLOPS: A name given to a sequence of steps consisting of two sixteenth notes in a row, two sixteenths of nothing, two more sixteenth notes, and so on. Step these sort of like a horse galloping (hence the name!). A few songs in this game feature assorted types of pseudo-gallops, either with only a one-note break between each pair of steps, or even in triplets instead of sixteenths. --------------------------------- 2B. JESSE'S ASSORTED DANCING TIPS --------------------------------- Now you know how to play. Time to consider other important stuff. Like, uh... pads! Unfortunately, there aren't exactly a lot of choices for the 360 yet. Your best choice is the one that comes bundled with the game; do NOT get any Mad Catz crap or anything like that. Trust me. If you'd like something sturdier, sorry, you're out of luck for now unless you're up to the task of building yourself a pad... and considering my lacking technical knowledge, I can't really help you there. Sorry again. Pay attention to the beat, especially in early stages where steps tend to follow the beat exclusively. Try to step with the balls of your feet. Not your heels. It's a good habit to get into. Stepping with your heels can make your ankles hurt, something just about anyone who's played DDR has experienced. That was really my biggest problem getting into the game, but don't give up, you'll get used to it and learn to step in a more ankle-friendly way soon enough. Stay hydrated! DDR is exercise, and like any other kind of exercise, that's important. Water is good. So is fruit juice. Really, any cool beverage will do... so, like, don't go drinking a pot of hot coffee on the dancefloor. That's just stupid. Try to return your feet to the center as rarely as possible. It may seem perfectly acceptable in early songs, but as you get into the harder stuff, you'll face long streams and other rapid-fire steps that don't really give you the opportunity to return to the center. Best to get used to staying away from there now then, eh? +----------------------------+ |3. FRQUENTLY ASKED QUESTIONS| +----------------------------+ Q: What is Dance Dance Revolution UNIVERSE? A: Why, it's the first installment of Konami's popular Dance Dance Revolution series to come to the Xbox 360! Q: How many songs are there in this mix? A: 58 by default, and 15 more unlockable. Add 10 more if you're gonna download the "Megapack" from Xbox Live. Q: Can you rip your own songs and play them on this game? A: Everyone always asks that when a new DDR comes out. The answer is no, and I doubt they'll ever add that feature. And if they do, believe me, you'll hear all about it... so please, for the love of all that is holy, STOP ASKING! Q: Why aren't there more "classic" DDR tunes in here? Why all this new crap? A: I personally prefer getting a whole bunch of new tunes. Konami of Hawaii is trying to differentiate the Ultramix/Universe series from traditional DDR, so there's more new material and less traditional DDR stuff here. But they did finally revive HOT LIMIT for its first US appearance ever, so you can at least take comfort in that... Q: Are there any ten-footers in the game? A: Only one stepchart has been given an official ten-footer rating: Love Me Do (The Acolyte's Mix) Expert Doubles. However, the Oni charts aren't given ratings in this game for some reason, and four of those – Grandolin, Return of the Toe Jam, Tsugaru (OR-IF-IS Mix), and MAXIMIZER – would surely be rated a 10 if Oni charts were actually rated. Q: Quest Mode sucks! Is there any other way to unlock songs? A: Sadly, no. At least not that we know of. There might be a special unlock code, like some of the Ultramixes had, but if there is it hasn't been discovered yet. Q: What the hell? I cleared all the Paramount challenges but PARANOIA EVOLUTION isn't unlocked! A: Huge mistake in the achievements, my friend. That song is unlocked through the dreaded Quest Mode, just like all the rest. Q: What's the deal with beatmania/pop'n music/GuitarFreaks/drummania? A: These are some other popular Bemani series, and quite a few songs from those games have made the leap over to DDR. beatmania is another popular rhythm game series (popular in Japan, at least), classified as a "DJ simulator," in which you have a set of keys and a turntable to "scratch." Using those, you actually "play" a variety of songs... so if you're crap at the game, the songs sound like crap too. It's cool. pop'n music is sort of like a more cartoony version of beatmania, with big colored buttons instead of a keypad, that mainly features happy songs and tunes from popular anime. GuitarFreaks and drummania are games in which you play songs with a guitar and a set of drums, respectively. Several songs into the series, Konami got the bright idea to combine the two games, giving them identical songlists and allowing the machines to link up. And you thought Rock Band was such a totally original idea... Q: (Insert song here) was in (insert game here) first, you moron! A: That's not a question. Anyway, while I consider my knowledge of Bemani to be relatively thorough, and I checked and double-checked this stuff, I'm not perfect by any means. Correct me if you see something wrong... but please, be a little nicer than that! :D Q: What's with those genres you have listed? My gerbil knows more about music than you! A: Uh... good for him? I'll be honest, as much as I love music, I'm totally inept when it comes to categorizing it. I tried to narrow these down through research as much as I could, but there's no doubt in my mind that I screwed some of these up. Again, correct me if you know more than me, preferably without any unfavorable comparisons to your pet rodents... If you've got a question for me concerning this game, go ahead and email me at crazyperson90@gmail.com! Just, you know, make sure I haven't already answered it somewhere in this guide, please. Don't be lazy. I hate laziness. +---------------------------+ |4. LICENSED SONGS, PART ONE| +---------------------------+ The first bunch of licensed songs seem to be Universe's big-name licenses, featuring artists that might actually be known to the general public. Of course the general public is mostly idiots, sooo... yeah. One notable trend is that most of these songs are pretty damn slow; "Slam" is the only song that reaches a fairly brisk pace. ---------------------------------- 4A. Don't Play Nice - Verbalicious ---------------------------------- BPM: 105 Genre: Hip-Hop Diff ~ Steps ~ Jumps ~ Freezes BEGINNER -- 78 1 0 BASIC 3 118 18 1 DIFFICULT 5 209 43 18 EXPERT 9 318 82 68 EXPERT NOTES: Possibly the toughest hip-hop song on any DDR mix out there. Lots of streamage, plenty of small sixteenth clusters that tend to follow the lyrics, plus 82 FRIKKIN' JUMPS. Yeah... this song don't play nice. Once you get the hang of it, though, it's actually a pretty fun chart. ----- Song Type: License Bemani Debut: Brand New! About The Artist: Verbalicious is Natalia Keery-Fisher, a British musician, actress, and MC. Her acting resume includes roles on the "Britcom" All About Me and long-running BBC radio drama "The Archers." In the world of music, she's generally considered to be a one-hit wonder, this being her only real hit, released in 2005. -------------------------------------------- 4B. Everytime We Touch (Radio Mix) - Cascada -------------------------------------------- BPM: 142 Genre: Dance Pop Diff ~ Steps ~ Jumps ~ Freezes BEGINNER -- 120 2 2 BASIC 3 131 4 40 DIFFICULT 5 227 18 19 EXPERT 7 301 27 32 EXPERT NOTES: Be alert, the steps start in pretty quick on this one. Now, the song itself is mostly simple medium-length streams, with a crossover or two thrown in for good measure. The one trick that might trip you up is the placement of a few three-note sixteenth clusters, thrown in right after jumps. ----- Song Type: License Bemani Debut: Brand New! About The Artist: Cascada is a German Eurodance act consisting of Natalie Horler, DJ Manian, and Yann Pfeiffer, though Natalie is clearly the most well-known of the group, Cascada sometimes being used colloquially to refer to just her. This song, released in 2005, is generally considered to be her biggest hit. Miscellany: This song has a special music video, which nullifies the dancing characters. Fun fact – this song's chorus is borrowed from another song of the same name, released by Maggie Reilly in 1992. ------------------------------------------ 4C. Feels Just Like It Should - Jamiroquai ------------------------------------------ BPM: 87 Genre: Funk Diff ~ Steps ~ Jumps ~ Freezes BEGINNER -- 53 2 6 BASIC 3 94 9 6 DIFFICULT 5 168 0 12 EXPERT 7 273 30 18 EXPERT NOTES: Slow songs tend to really follow the rhythm, and this is no exception. Paying attention to the song is a must. This rather tricky seven in particular loves its offbeat jump streams, gallops, and later on, sixteenth clusters, all following the song's bizarre rhythms. ----- Song Type: License Bemani Debut: Dancing Stage Unleashed 3 (UK XBOX) About The Artist: Jamiroquai (a portmanteau of Jam and Iroquois) is a Grammy- winning UK funk/soul/disco band headed by the wonderfully eccentric Jay Kay. This is the first single off the band's 2005 album, "Dynamite." Miscellany: This song has a special music video, which nullifies the dancing characters. In addition to its appearances here and on DSU3, a cover version of the song by LH MUSIC CREATION appeared on the arcade version of SuperNOVA. ----------------------------------------------------------- 4D. Guilt Is a Useless Emotion (Mac Quayle Mix) - New Order ----------------------------------------------------------- BPM: 133 Genre: Electro-Rock Diff ~ Steps ~ Jumps ~ Freezes BEGINNER -- 86 4 4 BASIC 4 160 0 11 DIFFICULT 6 237 3 9 EXPERT 9 339 24 11 EXPERT NOTES: Things quickly get harder than this one initially lets on, with crossoveriffic streams and lots of three-note sixteenth clusters in quick succession. Right on the ending you'll be stepping gradually more spaced-out triplet notes. ----- Song Type: License Bemani Debut: Brand New! About The Artist: New Order is an English rock group currently consisting of Bernard Sumner, Stephen Morris, and Phil Cunningham. Peter Hook was also part of the lineup up through mid-2007. "Guilt Is a Useless Emotion" appeared on their 2005 album, "Waiting for the Sirens' Call," and this remix by renowned remix artist Mac Quayle was featured as a bonus track on the album's US release. --------------------------------------------- 4E. Love Is On Our Side - Frank Popp Ensemble --------------------------------------------- BPM: 143 Genre: Soul Diff ~ Steps ~ Jumps ~ Freezes BEGINNER -- 87 8 0 BASIC 3 115 1 2 DIFFICULT 5 241 29 21 EXPERT 9 369 45 14 EXPERT NOTES: This song is mostly in pretty long streams with double-taps and some pretty hellacious crossovers, often ending in a jump. There's a couple gallops toward the middle, but otherwise, it's all about the streams, baby! ----- Song Type: License Bemani Debut: Brand New! About The Artist: Made up of Frank Popp (obviously), Sam Leigh-Brown, Stephan Mohr, Lele Lugosi, Freddy Rococo, and Tino Turner, The Frank Popp Ensemble is known for combining modern music production and pop appeal with music styles from between 1960 to 1972, according to their website. This song comes from the German band's self-titled 2005 album. -------------------------------------------------------------------- 4F. Magic Carpet Ride (Steir's Mix) - Philip Steir feat. Steppenwolf -------------------------------------------------------------------- BPM: 112 Genre: Psychedelic Rock Diff ~ Steps ~ Jumps ~ Freezes BEGINNER -- 68 0 2 BASIC 3 100 6 16 DIFFICULT 5 170 22 30 EXPERT 7 235 17 7 EXPERT NOTES: The hardest it gets here is with a few short streams with crossovers, and a couple instances of three eighth note jumps (all the same) in a row. Nothing too terribly harrowing, especially at this speed. ----- Song Type: License Bemani Debut: Brand New! About The Artist: Originally consisting of John Kay, Jerry Edmonton, Michael Monarch, Goldy McJohn, Rushton Moreve, and Matt Landry (on spoons!), Steppenwolf is a Canadian rock band most successful during the 60's. "Magic Carpet Ride" was one of their biggest hits from that time period, released as a single in 1968. Philip Steir is a renowned remix artist who released this remixed version in, as far as I can tell, 1999. ---------------------------------------------------------- 4G. Precious (Sasha's Gargantuan Vocal Mix) - Depeche Mode ---------------------------------------------------------- BPM: 127 Genre: Synthpop Diff ~ Steps ~ Jumps ~ Freezes BEGINNER -- 115 2 0 BASIC 3 134 0 3 DIFFICULT 6 252 30 16 EXPERT 8 272 80 24 EXPERT NOTES: Quite a bit harder than you'd probably think. This one throws a lot of different stuff at you: crossovers, double taps, streams chock full of jumps, and even some seven-note-long sixteenth clusters. ----- Song Type: License Bemani Debut: Brand Mew! About The Artist: Depeche Mode are an influential British electronic band, formed in 1980, and currently consisting of the trio of Martin Gore, Dave Gahan, and Andy Fletcher. "Precious" was released in 2005 as the first single off the album "Playing the Angel." Sasha is a Welsh DJ and record producer who was a central figure in the popularization of electronic music in the late 1980s. -------------------------------------- 4H. Rapper's Delight - Sugar Hill Gang -------------------------------------- BPM: 108 Genre: Classic Hip-Hop Diff ~ Steps ~ Jumps ~ Freezes BEGINNER -- 68 9 0 BASIC 2 93 10 10 DIFFICULT 5 200 24 14 EXPERT 8 325 15 2 EXPERT NOTES: Sort of a quirky chart here, with lots of sixteenths, either in clusters which can get surprisingly long, or in gallops. Of course, pretty much everyone knows this song (like it or not), so it should be easy enough to figure out – the steps are always following either the vocals or the bassline. ----- Song Type: License Bemani Debut: Brand New! About The Artist: The Sugarhill Gang is a pioneering US hip hop group, known mostly for this song, released in 1979, which was notably the first hip hop single to become a Top 40 Hit. ------------------------- 4I. Run It! - Chris Brown ------------------------- BPM: 100 Genre: R&B Diff ~ Steps ~ Jumps ~ Freezes BEGINNER -- 48 2 5 BASIC 2 70 7 21 DIFFICULT 5 166 16 13 EXPERT 8 288 32 34 EXPERT NOTES: This song totally never deserved to be an eight-footer... and yet, here it is. Pretty long streams with jumps thrown in, and sixteenth clusters aplenty (typically following Brown's vocals), all at a fortunately slow BPM. ----- Song Type: License Bemani Debut: Brand New! About The Artist: Christopher Maurice Brown, better known as simply Chris Brown, is a American R&B singer who burst onto the music scene with this song, released as his debut single in 2005. It's become a huge international hit, peaking at #1 in the US, Canada, Australia, and New Zealand, and at #2 in the UK. Miscellany: Konami is apparently on a big Chris Brown kick right now. "Say Goodbye" appears on the US console version of SuperNOVA 2, and Hottest Party gets a cover version of "Yo (Excuse Me Miss)". Lucky us... ----------------------------- 4J. Saturday Night - Ozomatli ----------------------------- BPM: 101 Genre: Latin Hip-Hop Diff ~ Steps ~ Jumps ~ Freezes BEGINNER -- 51 0 1 BASIC 2 77 2 0 DIFFICULT 4 125 2 2 EXPERT 5 187 25 9 EXPERT NOTES: Harder than the average five-footer, with jumps thrown into the short streams, and after the music cuts out briefly, a rather sizable cluster of sixteenths on the "Get ready for a Saturday night" part, which fortunately just has you alternating between the left and right arrows. ----- Song Type: License Bemani Debut: Brand New! About The Artist: Ozomatli (whose name apparently comes from the Nahuatl word for the Aztec astrological symbol of the monkey – thanks, Wikipedia) is a multi-ethnic nine piece band known just as much for their activism as their wide array of musical styles. This song is off their 2004 album "Street Signs." ------------------------------------------------------- 4K. September '99 - Earth Wind & Fire vs. Phats & Small ------------------------------------------------------- BPM: 130 Genre: "Mutant Disco" Diff ~ Steps ~ Jumps ~ Freezes BEGINNER -- 76 1 5 BASIC 2 142 4 26 DIFFICULT 5 214 7 24 EXPERT 8 312 8 50 EXPERT NOTES: A relatively simple eight-footer, consisting mostly of short-to-medium-length streams with some crossovers. Toward the end, there's short streams with freezes thrown in. Pretty typical stuff. ----- Song Type: License Bemani Debut: Brand New! About The Artist: Earth, Wind & Fire is a well-known American band formed in 1969, known for fusing different genres of music, including R&B, soul, disco, and funk. British house duo Phats & Small, whose sound is self-described as "mutant disco," released this remix of EWF's September in, obviously, 1999. ------------------- 4L. Slam - Pendulum ------------------- BPM: 87-174 Genre: Drum and Bass (The song starts out at 87 BPM but quickly jumps to 174 about 17 seconds in.) Diff ~ Steps ~ Jumps ~ Freezes BEGINNER -- 75 2 7 BASIC 4 164 2 10 DIFFICULT 6 290 12 31 EXPERT 9 404 37 46 EXPERT NOTES: This is a toughie, folks. It starts off easy enough, but after the speed-up, you'll quickly see why this earned its nine-foot rating. There's some long-ass streams here, with plenty of crossovers, all moving at a decent clip. There's also a decent amount of jumps thrown in. Exhausting. ----- Song Type: License Bemani Debut: Brand New! About The Artist: Pendulum is an electronic group hailing from Perth, Australia though they relocated to the UK in 2003. Its members are Rob Swire, Gareth McGrillen, and Paul Herding. "Slam," released in 2005, is their biggest hit to date, having peaked at #34 on the UK Singles Chart. -------------------------------------------------- 4M. Slow (Chemical Brothers remix) - Kylie Minogue -------------------------------------------------- BPM: 115 Genre: Dance Pop Diff ~ Steps ~ Jumps ~ Freezes BEGINNER -- 73 1 2 BASIC 3 121 1 15 DIFFICULT 5 194 24 16 EXPERT 8 314 13 6 EXPERT NOTES: Actually gets pretty damn tricky. There's some truly massive streamage here – the one toward the end is 115 notes long – crossovers and all, but perhaps the nastiest surprise are the also rather largish sixteenth clusters, 17 notes long, that both finish off an "off-beat stream." Oh, and did I mention that the first one leads right into a jump? It's a damn good thing that this one is, as the title says... slow. ----- Song Type: License Bemani Debut: Brand New! About The Artist: Aussie pop princess Kylie Minogue, widely regarded as one of Europe and Australia's most recognizable sex symbols, is perhaps most notable for having been able to revive her failing career after a 15-year absence with the 2000 hit, "Can't Get You Out Of My Head." The Chemical Brothers are an electronica duo from London, known as one of the pioneers of the big beat genre, and renowned for their high-quality live sets. ----------------------------------- 4N. Somebody To Love - Boogie Pimps ----------------------------------- BPM: 130 Genre: Psychedelic Rock Diff ~ Steps ~ Jumps ~ Freezes BEGINNER -- 66 6 1 BASIC 3 103 7 2 DIFFICULT 5 149 32 2 EXPERT 7 196 47 15 EXPERT NOTES: A fairly uncomplicated seven. The streams are all rather simple (a few double-taps aside), and the parts where it goes off-beat aren't really jarring enough to throw you off. ----- Song Type: License Bemani Debut: Brand New! About The Artist: The Boogie Pimps are an electronic duo from Erfurt, Germany, formed by Mark J. Klak and Mirko Jacob. This song, a cover version of the original by Jefferson Airplane, was released as their debut single in 2003. --------------------- 4O. Twist - Goldfrapp --------------------- BPM: 130 Genre: Electronic-Dance Diff ~ Steps ~ Jumps ~ Freezes BEGINNER -- 102 2 6 BASIC 3 119 0 24 DIFFICULT 5 215 16 13 EXPERT 7 248 81 52 EXPERT NOTES: Pretty interesting chart, really. There's two main things here that you'll be seeing a lot: goofy sequences of freeze notes, some of which will indeed have you twisting around, and lengthy sequences of jumps. It mostly alternates between those two, halting occasionally for some streamage as is obligatory for any Expert chart. ----- Song Type: License Bemani Debut: Brand New! About The Artist: Goldfrapp is yet another British electronica group. Consisting of Alison Goldfrapp and Will Gregory, they are well-known for their visual theatrics. This song was released as a part of their 2003 album "Black Cherry." Miscellany: Like Chris Brown, Goldfrapp is one of those artists Konami seems to have recently developed an inexplicable boner for. The home version of SuperNOVA 2 includes not one, but two tracks from them on its songlist: "Number 1 (Alan Braxe & Fred Falke Main Remix)" and "Strict Machine." Oh well, at least I actually like Goldfrapp! Er... no offense, Chris Brown. Oh, and just listen to all that moaning! Remember when Konami were uber-prudish with the DDR series over here? Not anymore! +---------------------------+ |5. LICENSED SONGS, PART TWO| +---------------------------+ The second group of licensed tunes seems to contain the more obscure licenses in the game. Several of these return from past DDRs, with four of them ("GO! (Mahalo Mix)," "Grandolin," "Race Against Time," and "There's a Rhythm") having appeared as recently as Ultramix 4. Also, it's notable that "HOT LIMIT" finally makes its return to the DDR scene, though in a shortened form. ------------------------- 5A. 8-bit - Drew Campbell ------------------------- BPM: 209 Genre: Electronica Diff ~ Steps ~ Jumps ~ Freezes BEGINNER -- 75 8 4 BASIC 4 122 9 17 DIFFICULT 6 260 21 35 EXPERT 8 339 49 23 EXPERT NOTES: It's pretty calm to start, but things quickly kick into high gear with a whole bunch of short streams coming at you fast, some of them ending in jumps, which is pretty tough at this speed. Oh, and double taps, which are also hard at this speed. Ouch. Toward the end of this one, you'll face some even longer streams, with lots o' crossovers. Yikes. I'm sure if Universe had Information Mode they'd draw some parallel between the difficulty here and the difficulty of classic 8-bit games... ----- Song Type: License Bemani Debut: Brand New! About The Artist: Drew Campbell is, as near as I can tell, the producer and engineer for Adeline Studios, a music production firm located in Oakland, California... I don't know if that's THIS Drew Campbell, but it's the best I can do. I'm no CyricZ, folks! If any of you know more than me, please, email me! Please! Miscellany: Another of Drew's songs, "Big Up (Binghi Ghost Remix)", appears on DDR ULTRAMIX 4. ------------------------------------- 5B. All Up in My Face - DJ? Accucrack ------------------------------------- BPM: 144 Genre: Electronica Diff ~ Steps ~ Jumps ~ Freezes BEGINNER -- 85 5 8 BASIC 3 173 0 8 DIFFICULT 6 242 4 1 EXPERT 7 312 53 10 EXPERT NOTES: I |
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Another Dance Dance Revolution Universe Walkthrough :
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