Dynasty Warriors: Gundam 2 Walkthrough :
This walkthrough for Dynasty Warriors: Gundam 2 [XBOX 360] has been posted at 16 Apr 2010 by fliptop1234 and is called "FAQ/Walkthrough". If walkthrough is usable don't forgot thumbs up fliptop1234 and share this with your freinds. And most important we have 1 other walkthroughs for Dynasty Warriors: Gundam 2, read them all!
|
fliptop1234 |
Walkthrough - FAQ/WalkthroughData_Hunter's Guide to Dynasty Warriors Gundam 2 for the Xbox 360 Version 1.0 If you have any questions, comments, or more tips on the game, you can contact me at the email address below Javon56@yahoo.com You must head the message referring order for me to reply. Now you have more ways to get in contact with me live in person! You can also contact me on Yahoo Messenger with the user name Javon56 and now on the X Box 360 under the username XeroStar Sonic! I'll be available after 2 pm Monday through Friday until 11:59 PM and Saturday and Sunday from 7 AM to 11:59 PM. New Notice: After the guide to the game is complete and posted on GameFaqs, Any questions or added tips can be forwarded to me within 90 days after the guide is uploaded. Should I create a update on the guide, it will be extended by one week. (It depends on how much I like the game. Outside of that, I will no longer own the game.) Not all the games are the same. So if you just so happen to find this guide useful on another system and it has the same, exact game content, let me know so I can make this guide universal. To get to certain parts of the guide, highlight the section you want to go, copy it, press CRTL and F at the same time, press paste, and click Next. I. Contents ************************************************************** I. Contents II. Version History III. Introduction IV. Characters V. Controls VI. Mode Select VII. Walkthrough NewType Gundam Series/ One Year War (DW:G 1) 1. Amuro Ray Story (DW: G 1.1) 2. Amuri Ray Story: Neo Zeon Conflict (DW: G 1.2) 3. Char Aznable Story (DW: G 1.3) 4. Char Aznable Story Neo Zeon Conflict (DW: G 1.4) 5. Kamille Bidan (DW: G 1.5) 6. Judau Ashta (DW: G 1.6) VII. Credits IX. Legal Notice II. Version History May 12, 2009 5:31 PM to 7:20 PM Started on guide. Introduction, Controls, and Mode Select are complete. The Character Section will not be done until I unlocked every single Gundam pilot. First Mission of Amuro completed. May 13, 2009 3:37 PM to 6:10 PM Started on the guide again. Missions 2-4 have been completed. May 16, 2009 6:43 PM to 10:30 PM Continuing the guide. Missions 5 and 6 completed. Amuro Ray Original Storyline completed. Secondary Amuro Ray Storyline Unlocked. May 17, 2009 12:00 PM to 5:15 PM Continuing the guide. Starting on Amuro Ray Secondary Storyline. First Mission and Second Mission completed Amuro's Storyline Completed! May 18, 2009 5:16 PM to 7:00 PM Starting on Char Aznable's Storyline. Missions 1 though 7 are complete May 19, 2009 10:00 AM to 2:00PM Get a chance to work on the guide due to a developed fever blister. I can honestly say it's not really a bad thing... Continuing Char Aznable's storyline with the remaining 2 missions. 2:00 PM Storyline Complete. 4:30 PM to 5:34 PM Now staring on Kamille Bidan's Storyline. Missions 1 and 2 are completed May 20, 2009 2:50 PM to 3:20 PM Started on Kamille Bidan's Storyline again. Third Mission Complete. 5:00 PM to 9:40 PM Starting on Kamille's Fourth mission. Fourth and Fifth Mission Complete. May 21, 2009 3:30 PM Working Kamille's Sixth Mission. 7:10 PM Kamille's Storyline Completed. May 22, 2009 3:00 PM Starting on Judau Ashta's Storyline 6:35 PM Judau Ashta's Storyline Complete. All Characters Unlocked. 7:20 PM Characters Section Completed. Now I'm going to take a break for a day or two and work on Mission Mode the following week. III. Introduction Hello once again to another chapter in my ever growing collection of guides for everyone to gain access to. FINALLY! I got a X Box 360! It's a long story how I got it but I'll tell you about it later. Any way, as you can see this is my first game guide on the X Box 360. Hopefully, it won't be my last! Just like every other person on this planet, I'm a huge mech fan! And the Gundam series is one of my greatest source to find it! Now I wasn't that much of a fan with the Dynasty Warrior franchise, but when KOEI decided to use the game with some Gundam goodness, I was sold! From what I read off of Wikipedia.com, there are a lot more Gundam pilots from DW: Gundam. So I'm really looking forward to it and I hope you do to as we play along inside the Gundam Universe. IV. Characters From all over the Gundam Franchise, there a total of 21 Characters for you to choose from. Majority of these Mobile Pilots can only be played in Mission Mode and X Box Live Only. The following Information came from the website, Wikipedia.Org From the Mobile Suit Gundam Series (Universal Century) Amuro Ray Char Aznable From the Zeta Gundam Series (Universal Century) Kamille Bidan Emma Sheen Paptimus Scirocco Jerid Messa Haman Karn From Mobile Suit Gundam ZZ (Universal Century) Judau Ashta Roux Louka Elpeo Puru Puru Two From Mobile Suit Gundam F91 (Universal Century) Seabook Arno. Please note that this part of the Universal Century storyline was a movie. The original pilot( Series) was canceled due to production problems. From Mobile Suit Victory Gundam (Universal Century) Uso Ewin (Youngest to ever fly a Mobile Suit!) From Mobile Fighter G Gundam (Future Century) Domon Kasshu Master Asia From Gundam Wing Series (After Colony) Heero Yuy Milliardo Peacecraft From the Turn A Gundam Series (Correct Century) Loran Cehack From the Mobile Suit Gundam Seed (Cosmic Era) Kira Yamato Athrun Zala Shinn Asuka V. Controls The following information is based off of the instructions manual: Left Bumper Button (LB): Guard, Shift movement, and Mid Air Recovery Right Bumper Button (RB): Jump Left Analog Stick/ Directional Pad: Movement Right Analog Stick: Camera Control Right Analog Button: Lock On/ Lock Off Left Trigger: Until further notice, no function. Right Trigger: Change Map Start Button: Briefing X Button: Standard Attack/ (Long Press) Smash Attack: Y Button: Charge Attack B Button: Special Attack A Button: Dash VI. Mode Select: After you go ahead and choose your memory storage, either on the X Box 360 Hard Drive or your own personal external hard drive, (Jealousy was over whelmed me!) Create your game data. Now, you have a total of six options to choose from. Official mode is where you start off playing thorough the storyline. You have to complete certain missions with selected Gundam Pilots in order for you to complete it. As you progress in the missions, you can select your favorite Mobile Suits once they are available. Mission mode has their own story lines and once again you can play with your favorite Gundams after you unlock all of them. Versus mode is where you go head to head with a CPU or a human opponent. Inside there are 3 modes: War, Sudden Death, and Hunting. In War, you must meet a certain requirement in order to win. In Sudden Death, your Gundams' Armor are at their breaking point. Shoot down the opposing force to stay alive. Finally, there's Hunting mode. At random, certain people are the Hunters and the others are the Targets. If you are shot down by a hunter, the hunter gets the points. Targets can also get points by evading the hunters. X Box Live Mode gives you the chance to battle your friends or other opponents online. Battle to see who reins supreme! The Gallery Section will hold of every single Gundam and its pilots. The Options Menu allows you to change the Game Settings, Sound, Control, and how you save and load your game data. If you want to delete your data on the game you can override it or erase it from the X Box Dashboard Screen. Now that I explained that part of the guide, let's rock and roll on our first mission! VII. Walkthrough There are so many different Gundam Pilots to choose from and a selected few are plucked from each incarnation of the Gundam Series. Now, this guide is different from the previous ones because you don't have to go in the order I'm going to go through. Just pick a pilot and use this guide to advance to the next part of the game. Also as a reminder, if this is you first time playing the Dynasty Warrior series overall you might want to take it EASY ( hint! hint!) until you get the hang of things. Amuro Ray Story (DW: G 1.1) Chapter One: Re-Entry To Earth Seems like Armuro is a little nervous on the up coming battle. But he has to sum up his courage to overcome the odds. Now before we start, take a look at the options to choose from. The Player Settings is the place where you can change you skills, show info on those skills, show you many different ways to attack, and change parts to make you Moblie Suit stronger. If have forgotten how to change parts, here's how it works. In battle, you will come across a lot of Mobile Suits. The more you take down the more chances of getting those parts! You can mix and match them or use them to create your own Moblie Suit. Now go back to the Briefing screen. The area in red is where you have to do battle. Keep that in mind at all times. The White Base is the one in blue. Protect that craft no matter what! That's where your friends are after all. You don't want to let them down. You are that green arrow on the grid. Enough said. Now for my favorite part of the scenario, the good news and the bad news. The good news is you only have 1 battle condition. Protect the base as it reaches Earth's atmosphere. The bad news is you have 3 ways to fail: If you die, you fail the mission. If The White Base is destroyed before or during re-entry, you fail the mission. If you let the battle go over 20 minutes, you still fail the mission! Ok here's a few tips on how to win this battle. When your target is too far to reach for your beam saber, use your gun and blast your way towards them. Also, pay attention to the top of the screen. Once you see the red bar declining, that means you are taking field control. Also pay attention to the bottom left of the screen. You have a Health gauge, a SP gauge, and a thruster gauge. When you see a green orb flashing, press the B button and unleash your fury! Soon Crowe will show up and when he does you will clash with him. After the short scene, a trio of buttons will appear. Press it quickly to knock him back. If you don't, he will knock you back! Destroy him and soon Char will appear and with under 5 minutes left, you have to hustle and take him out as well! Char will be a tough pilot to defeat. Most of the time, he will be guarding your attacks and wait for the precise moment to counter attack. When he does, it will deal a lot of damage! If your energy happens to be low, move away from him as soon as possible. Char will follow you during that time. Attack the Zakus to build your SP gauge and when he's near by, let him have it by unleashing your fury of your SP attack. Keep it up and the mission will be over. Once you got some mission points under your belt, it will show you the parts that you collected. It will also give you the chance to upgrade your Gundam making it stronger than before. Second Mission: The Battle of Odessa You won't have the wide open spaces of, well you know, space. Instead, you will be placed smack dab into the mine. The only condition you have on winning this battle is by destroying the Odessa base. As usual, if you or the White Base is destroyed, you fail the mission. There is no time limit so pace yourself and play to win! Before you start, there was one more thing I forgot to mention. You also have a aerial SP attack that fires cannons while your in mid air. Once the gauge is full, jump and press the B button to perform it. When you start the mission you will be surrounded by the enemy forces. Your first objective is to break through enemy lines and get to the White Base before they are overwhelmed. Once you gain the field, the trio of Ortega, Mash, and Gala will appear and attack you at once. Separate the three and focus on defeating each one separately. Soon, the Mobile Suit Pilot, Ramba Rei, will appear in a blue Zaku suit. Like he said in battle, it's not an ordinary Zaku. Its defense is high so you will have to take it down a notch. After a while, you take on the Black Tri Stars, which were ironically the same 3 guys you took out minutes ago. The trio will be northeast of where you are right now. Bust through and do battle with them. Once again, take them out 1 at a time and they are done for good! Now on to the main course! Rambo Rai comes back one last time. Take him out and the mission is all yours! Third mission: Tragedy in Jaburo Uh-oh! Looks like the Zeon has found the Federation Headquarters. Your mission this time is to defend the base before the Zeon destroys it. If they take it out, this will turn the tide of war. In this mission, the tides of battle has changed. Your team will have field supremacy of the area. All you have to do is to make sure that majority of the area are taken over by the Zeon. If by any chance they take 80 percent to the field, and they go for the Jarburo Core, kiss the Federation goodbye! I have no need to tell you that if you are defeated, you lose the mission by default. First things first, as soon as the mission starts, stop and wait for a bit. Take out the first wave of the Zeon forces and move ahead to Area F. Clear out the area to gain field control. As you fight along, you will soon realize that more and more of the Zeon forces will appear on the field. (Man these things are like unwanted roaches!) Anyway, you will have to be as swift as Hermes and go to each area that has the Zakus and take them out immediately! You have to know when and where to fight. Every second counts as the White Base gets into deeper trouble. In short, fight a little bit until to take control of the field and move on! The White Base commanders will show up. Go towards them and provide backup. Keep fighting and sooner than expected, Char will appear once more to do battle. If a member of your squad appears, and you have 2 SP attack orbs with you, use them to perform a dual SP attack! You will know when you can use them when you have 1 or more electric currents over your heads. Once Char took enough of a beating, he will disappear once again. The mission is over with and you are victorious again. After everything is said and done, turns out that the White Base did have some casualties. Well the results screen will wipe away those tears when you leveled up enough to get the Piercing Shot. With it, you can shoot through more enemies in one shot. You should also play as a Zaku Mobile Suit if you collected enough parts and the right requirements. Fourth Mission: Big Zam's Last Stand Looks like this time, the Federation will go for broke against the Zeon Forces. Since they attacked us on our turf, it's only fair if we respond in kind, no? I thought so! Before we start this mission, now would be the time to use the Piercing Shot we just earned. Go to Change Skill, highlight Piercing Shot, and select it to equip it. As you can see you can only chose 3 skills at a time. According to the field info, you will be surrounded on all sides by the enemy. There are two targets for you to attack, both of them are named Musai. All you have to do here is to shoot down Dorle. (Who or whatever that is...) Once again, if you should die or if White Base is destroyed, you fail the mission. This mission will seem easy at first. Keep at it destroying those Mobile Suits and as soon as most of the Zeon Forces are gone, Dozle will bring out Big Zam. He's aiming for the White Base! Catch up with Big Zam and battle it head on before it fires its particle cannon! One by one each field will be wiped out, so you must clear a path for the White Base to use their weapon. As fast as Big Zam is wiping out each field at random, if you don't hurry up, you may end up as space dust! However, there is still a chance to winning this battle if you clear out the middle field. Once the White base moves in to use the Core Booster, head east to Field K. After the cut scene, Big Zam finally makes its appearance. Now a short tutorial will appear showing you how to take down large Mobile Suits. When the indicators show up, then you have the bast chance to damage it. Hold the X Button to charge up the Smash attack... HEY! This isn't Brawl! Any way, charge it and let it fly to knock that thing down! A mysterious purple mist appears and with Doyle relentlessly attacking Amuro, Big Zam is destroyed by the mist. Fifth Mission: The Duel in Texas There is jealousy along the way as M'Quve decides to stop Gundam in his tracks by setting up an ambush in the Texas Colony. What, you thought you were expecting to fight in the Lone Star State? As shown in the Field Info screen, you are the only person on the battlefield. Up ahead are 3 barriers for you to break down. The only mission objective here is to destroy M'Quve. However, I have the strongest feeling that he will not be alone in this mission. Again, if you die in battle, you fail the mission. Start the mission and 5 seconds into it, a swarm of Zeon Forces will pop up. (I told you so!) Nothing out of the ordinary here, just go in and destroy them. Soon enough, M'Quve will appear in his Gyan mobile suit. Armed with a shield, this isn't going to be easy. Use your smash attack and SP attack when ready to make it easier on your self. Keep yourself mobile and don't allow yourself to be surrounded by Mobile Suits. Once you chase him away, the barriers will open up giving you a chance to move on. I would suggest that you stay and rack up some points before you go. Just don't get reckless, ok? As you move on into Field B, 3 Defense Commanders show up. You can't get through unless you defeat them all. Concentrate your attacks on them so you can move ahead to M'Quve again. There's also a tank of Armor Repairs behind you. Use it if you haven't gotten to it yet. To your left, there a tank containing the SP Gauge refill. Going into Field C is now more of a challenge since now M'Quve and Char are into the fray. Char has a new trick up his sleeve and it's very dangerous once he performs it. Once he stabs you with his weapon, he swings you around throwing you into the ground! As usual, attack him as much as you can and attack the other Mobile Suits. The SP Attack is key in this battle and your key to survival. Move into the next field and defeat the Defense Commanders there in order to continue. Field I,F, and G is pretty much repetitive as the mission alone tries to wear you out. So, play your favorite song on your CD, MP3 Player or if you have some on the hard drive already, play it for inspiration! Personally, the best song for me would be Knight of the Wind by Crush 40! Heh! Heh! After clearing the fields out, M'Quve finally shows up! It's time to put this to an end! So go to the area he's in and defeat him! Oh, another thing, I forgot to mention. If you ever see a pile of rocks and rubble, I'm pretty sure you hit at least 1 of them by accident, it creates a vacuum that draws everything inside. Use it to your advantage and use your SP attack when there's a lot of Mobile Suits around. Once you kill M'Quve, Char will show up once more to do battle. All you have to do to defeat him from here and the mission is over. Now you should've gotten the Sky Eye, a skill that protects you from most attacks in a 360 radius. Plus you should have another Mobile Suit, DOM, for your collection. Sixth Mission: A Cosmic Glow As the Federation gains more control of the war, they move in on the Zeon's last stronghold, A Baoa Qu. However a Newtype Mobile Suit called Elmeth shows up to ruin their plans. It's been a while since I checked on the Action info and from the looks of it, you can now attack up to 6 times with a normal attack. That's beneficial since now you dish out more damage. Also equip the Sky Eye and check out the Field Info screen. This looks very familiar from Mission 4, but don't take into account that it's the same battle field. Char will be right in front of you as you can see on the map. That's your main objective. Shoot down Char and the rest of the time you'll be on easy street... unless he turns you into space debris first... As soon as the battle starts, charge in and attack Char to drive him away for now. Go in Field D and F as the Zeons advance on the White Base. If you have 2 SP orbs use them when your around a fellow teammate to perform a dual SP attack. Once both fields are clear, Elmeth appears in the middle section of the battle. However, you can't get to her unless you take down the Defense Commanders first. Follow Kai and Hayato towards the next target up ahead. A Mobile Pilot named Johnny will show up in his red Mobile Suit, but he's no match for you right? Attack him first and deal with the others later. Now your true objective begins, as Elmeth appears itself, again?! Wait a second! I thought she was already here? I guess she was somewhere outside of the area. Anyway, go to her inside of Field I and instead you have to face Char first. Take him down and soon the mission is over with 1 unlikely casualty. Collect your new parts and continue with the next mission. Seventh Mission: Space Fortress A Baoa Qu With 30 percent of the Federation destroyed by a Solar Ray, they continue to advance to the space fortress, A Baoa Qu. Amruro must put his emotions on the back burner in a final show down with Char. In this mission, there will be a total of 5 fields for you to take control of. Again, Char is the main objective and if you let the White Base get destroyed or should you get shot down in battle the mission is over. This mission seems fairly simple. All you have to do for the moment is to move in, clear the field, and move on! However, Field E is very important to this mission. When White Base starts to move, you have to clear the Defense Commanders in the time limit or else you fail the mission. Should you persevere, continue to gain control on the other fields. Once you gain control at least 90 percent of the fields, the White Base will be shot down. That doesn't mean that's the end of the mission. Defeat Johnny and the mission will be over. Just as the forces are disappearing, Char comes out of nowhere and attacks the Federation! What a sore loser! I mean come on! It's over, done, finito, no mas! The final showdown begins against these two talented MS Pilots as their rivalry goes way beyond the understandings of war. No rush racing towards him and I do mean don't rush towards him! He's in a new mobile suit and this time he means business! Before you start, now is the perfect time to introduce the Interim save. What that function does is this, it will save your progress at the exact point of your mission if you should decide to do something else or if you screw up somewhere down the line. A pretty handy tool, right? As you enter into battle, avoid all of his attacks as much as possible. Especially, when he fire his fists to attack you remotely. When he does that, find him, get in close, and attack him head on! Congratulations! You just finished the First Amuro Ray Storyline. We still have another part to his story left! Amuro Ray Story: Neo Zeon Conflict (DW: G 1.2) After the war Amuro stayed with the Federation as a tutor young cadets at the Cheyenne base. The base alone was in a remote area and was originally assigned there due to the growing fear of his Newtype abilities. So in a way, he was assigned 7 years with out even knowing it. Flash forward 7 years and now he works for the Karaba, an anti-Earth Federation group as they fight against the Neo Zeon army. Only this time, he's in a brand spanking new Mobile Suit suited to his abilities called Nu Gundam. First Mission: Luna 2 Surrenders Axis Accelerates. Your status from the last storyline will be carried over to the new plot, so you don't have to start over from scratch. Plus with a shinny new Gundam at your disposal, you will have to know a little something about that mobile suit. Its beam rifle is a little slower than the other one, but, it still has a punch to it. Plus, you have funnels over your shoulder that can create a shield and fire six lasers at once. It will come in handy when your in battle. I'll have to track the different offenses later in the guide. As of right now, your main target is Quess in the north/northeastern sector of the map. All you have to do is shoot it down for the moment. As usual, if you or the Ra Cailburn is destroyed, you fail the mission. Head to Field B and start clearing it out. After clear that area, you will have to go to the southwestern sector, Field I to save Kayra. Unfortunately, once you clear the field, she still dies either way. Gyunei will appear and now's the chance to avenge her death. Take him down and if you seem to have suffered too much damage and you are in the red, get away from him and get lost in the crowd of Zeon Forces. Fight them until you can get you SP gauge up. Hopefully, if Gyunei is dumb enough to follow you, he will get caught in the SP attack and you can find some armor repairs. Once he's shot down, the mission is over. Second Mission: Londo Bell Reacts Axis Falls The Axis is now at a crash course to Earth! Hopefully, you're strong enough for this battle. If you have doubts, play the first mission 2 more times until you are ready for this mission. There are 2 targets waiting for you on the field. Quess just west of your position and Gyunei southeast from where you're standing. This will be one of the toughest yet. Your main objective is to prevent that base from crashing into the planet. Should you or the Re Cailburn are destroyed, you fail the mission. It also counts as a failure if the Axis reaches the Stratosphere. It won't even show it crashing into the planet. Start the mission and go west towards Quess' location. Once you start mowing down the Neo Zeon Forces, Gyunei will appear from there to attack you. Keep your distance and fire the SP attack with every chance you get. Soon, Quess will appear in her mobile suit. Under any circumstances, don't attack her yet. Finish off Gyunei first. Once, he's down yet again, go and attack Quess. Use your Smash Attack and your SP attack to take her out. Keep in mind that she has funnels too. When she releases them, get as close as you can and use a SP attack to take them out. Also, when attacking Quess, the best place to attack is right behind her back. Take advantage of it since she can't attack from behind in the beginning. When her energy is low and a red-orange color surrounds her, MOVE! She will use the Mobile Suit to charge you! Destroy her and you can move on to the next field. Move to the next area and clear it out. Soon Char will show up again. Take him down once again and move to Field E. Clear the field here and take out the Defense Commanders. Once you accomplish that, you're stuck with a strict time frame to stop the Axis from falling. Go west to the next area and take it down for good! After you clear the area turn around and head East to the last Field and then move north with the Engineer Unit. Char will be coming from the north to intercept the team. Defend the unit by defeating Char and then move on into Field L. Clear out Field L once the bombs are in place. This took me a very long time to beat the mission all because I misunderstood when it said destroy all of the Zeon Forces. So this is what it meant by it. It means to gain the control of the fields within the time limit. So boost your way towards the remaining fields and just clear them out. Once you do that, what ever time you have left, get out of the blast field where you face Char (annoying little gnat...) Once more for the all the marbles. Do everything you can to take that guy down. Once you defeat him, Amruo's Story is officially done. About time! Man, that can take a lot out of you... Char Aznable Story (DW: G 1.3) Now we get to see his side of the story as the "Red Comet". Instead of the Gundam, you will be piloting the Zaku 2. In this Unit/Field info screen, it's the same as the one on Amuro, just keep in mind that you are the enemy. Your mission objective is to, and I can't believe I'm saying this to you, destroy the White Base... (Now, I just feel dirty...) Start the mission by flying into Field B and take control of the field. When you get the Zaku's SP gauge up, by pressing the B button you can ram into the enemy and move it towards your next target. Once B and C are taken over, more reinforcements will arrive. Take over their fields too. On the last field, Amruo will show up. It's pretty easy to defeat him. Just stick close to him and attack. When your SP Gauge is full, let him have it! Mission Complete! Let's start the next mission. Second Mission: The Duel in Texas A new mission and a new mobile suit. I have the strangest feeling that this storyline is going to be short... Now in this mission you have to drive the White Base out of the Texas Colony. Your target is the Gundam Pilot, Amuro and you are place in the middle of Field A. If you get yourself shot down, you fail the mission but if should you take down Amruo, then the mission is a success. It's pretty much cut and dry from here on out and the other MS are a total push over! Just take control of the field one by one and once Amuro comes into play take him |
