Mass Effect 2 Cheats

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Mass Effect 2 Cheats :

This cheat for Mass Effect 2 [XBOX 360] has been posted at 31 Mar 2010 by Sonicfan1 and is called "Mass Effect 2: The Basics". The Cheat have a rating 1 by 1 our users. Also 1 users added this cheat at them cheatbooks. If cheat is usable don't forgot thumbs up Sonicfan1 and share this with your freinds. And most important we have 7 other cheats for Mass Effect 2, look them as soon as possible!

Secret - Mass Effect 2: The Basics

by Sonicfan1 Mar 31, 2010

The Basics

Bioware's Mass Effect 2 offers a very special experience for those seeking both a role-playing game and a shooter, and it also offers deep character customization options. Those who played the first game should be no strangers to the complexity of the sequel, but for newcomers, the game may hit you with information overload. Don't worry. This section was designed with beginners in mind.


Paragons and Renegades
The bilateral nature of the game takes storytelling to a whole new level. Choices you make in the game will allot Paragon or Renegade points to your character. Paragon and Renegade points represent the classic duality of good versus evil, respectively. That's not to say, however, that Renegade is necessarily evil in the malevolent sense. They merely tend to be more frank, incapable of empathy, and ruthless in their choice of words and actions. Don't be fooled into thinking that there's no middle ground anywhere. You can be as far Paragon as you want, or as far Renegade as possible, or even remain neutral. It is this balance of morality that makes the game so interesting.

Remember that the NPCs in the game will react accordingly to your alignment--sometimes with eagerness to your righteous championing of hope or with fear to your utter ruthlessness. Depending on which side of the morality pendulum you ride, you will have different options in the dialogue wheel that affect how you can interact with people you meet and even members of your crew. Some other perks of choosing a certain alignment include having unique talents that are specific only to that alignment, a gradual and noticeable change to your facial scarring, and influence event outcomes, among other things.


NOTE: Despite what we said about a middle ground, we highly recommend going fully Paragon or Renegade for reasons we will reveal later on in the walkthrough.


Dialogue Wheel

Progression in the game hinges on gathering information from the various characters you meet throughout your adventure. The dialogue wheel makes this deep interaction with your NPCs entirely possible. The structure of the wheel itself is universal. Choices on the left side of the wheel normally are used to draw out investigative information from the subject. Paragon, neutral, and Renegade options are usually on the right side of the wheel, from top to bottom, respectively. These choices on the right side of the wheel advance the conversation toward conclusion. Once chosen, you are given the appropriate points, adding to either your Paragon or Renegade bar. Certain choices can close down or open up new options.

Sufficiently high points in either Paragon or Renegade unlock additional conversation options that are highlighted in blue or red. The blue option represents a Paragon slant whereas the red option signifies the tone of a Renegade. These options usually get you what you want, albeit in different ways and also eliminate the need to travel down the more-convoluted social interaction path.


Interrupts

At some points during a conversation, you will see either a Paragon or Renegade icon flash on-screen. This is referred to as an interrupt because if you act upon it by pressing the associated button the successive action is performed in the middle of a conversation or another action. The Paragon interrupt appears on the left side, and the Renegade interrupt appears on the right. You don't have to respond to these on-screen flashes. Just know that if you do, your morality will take a hit accordingly depending on the severity of your action. Most of these interrupts will distribute a generous number of points in the corresponding alignment.


Class TypesBefore you begin the game proper, you're asked to choose a class for your character. The type of class you play relies entirely on your own play style. On one end of the spectrum you have a weapons specialist class (Soldier) that allows you to develop proficiency in all sorts of weapons. On the other end, if you plan on being heavy on the Biotics you may want to look into the Adept class, which allows you to disable enemies without firing a gun.


Soldier
The muscle of the operation, Soldiers innately have more health than the other classes.

Powers: Adrenaline Rush, Concussive Shot
Weapons: Assault Rifle, Heavy Pistol, Shotgun, Sniper Rifle
Ammo: Cryo, Disruptor, Incendiary


Infiltrator
Cloak yourself from detection while dishing out heavy damage. Tactical Cloak is a great ability to save your hide from sticky situations. Overall a good Infiltrator is an extreme powerhouse.

Powers: AI Hacking, Incinerate, Tactical Cloak
Weapons: Heavy Pistol, Sniper Rifle, Submachine Gun
Ammo: Cryo, Disruptor


Vanguard
The tank of the group, Vanguards have abilities that allow them to rush headlong into the enemy and wipe them out.

Powers: Charge, Pull, Shockwave
Weapons: Heavy Pistol, Shotgun, Submachine Gun
Ammo: Cryo, Incendiary


Sentinel
Versatile in the art of both Tech and Biotic abilities.

Powers: Cryo Blast, Overload, Tech Armor, Throw, Warp
Weapons: Heavy Pistol, Submachine Gun
Ammo: N/A


Adept
Train to kill enemies with raw Biotic power.

Powers: Pull, Shockwave, Singularity, Throw, Warp
Weapons: Heavy Pistol, Submachine Gun
Ammo: N/A


Engineer
Tech specialists that use drones during battle.

Powers: AI Hacking, Combat Drone, Cryo Blast, Incinerate, Overload
Weapons: Heavy Pistol, Submachine Gun
Ammo: N/A



Powers
Mass Effect 2's powers all fall into three categories: combat, Biotics, and Techs. Combat powers grant the user weapon and ammo expertise and increase overall damage from weapons. Biotic powers involve generating and manipulating mass effect fields. Powers like Throw, Warp, Slam, etc. are Biotic powers. Techs play more of a defensive role than offensive, with abilities that boost shields, deploy drones, and conceal user from enemy detection. When you allocate points to these skills, the max rank unlocks extra benefits.


Upgrades
Throughout the game you'll come upon numerous opportunities for upgrading weapons, armors, etc. You need to speak with each of your crew members to learn what upgrade projects are available. Each research project requires a pre-specified amount of minerals like Palladium, Element Zero, Iridium, etc. You can find these minerals stashed away in crates while on a mission, or by actively searching for them by scanning unexplored planet surfaces.


Hacking
The nature of hacking in this game is quite intuitive and simplistic in nature it's simply a matter of matching up icons and code sequences. When you hack a wallsafe, PDA, computer terminal, or whatever else, you are presented with one of two types of puzzles both of which involve matching. The first kind gives you a total of eight circles on-screen, four of which are actually pairs. Match the pairs up without exceeding the number of allotted tries for a successful hack. The other is hacking puzzle features a bunch of scrolling code sequences. Find the code sequence that matches up with the one displayed in the upper left without going into the red, x-ed out boxes. Do this three times to conquer this puzzle. Each hack imposes a time limit when you begin.

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